Lifting of Sanctions

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Re: Lifting of Sanctions

Postby Stan Rogers » Mon Mar 13, 2017 4:09 am

DoS wrote:Did everyone in Merc really attack Slindur? I think a full scale attack on a guild is a bit bullyish if only a few participated.


I'll mention that at the next war committee meeting :D
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Re: Lifting of Sanctions

Postby Vane » Mon Mar 13, 2017 4:09 am

DoS wrote:Did everyone in Merc really attack Slindur? I think a full scale attack on a guild is a bit bullyish if only a few participated.


"eye for an eye" does not always apply.

Sometimes statements need to be made so others learn the lesson the first time and don't try a second. If the punishment is light, guaranteed they'll be back in the future.
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Re: Lifting of Sanctions

Postby Donald Trump » Mon Mar 13, 2017 4:11 am

I think if you crush those involved enough, then that will set a message for everyone else. And lowering the amount of people you crush means you do more crushing to the people involved.
Just repeat after me: "Czar Ivan did not help me win the elections."
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Re: Lifting of Sanctions

Postby Bmw » Mon Mar 13, 2017 4:13 am

DoS wrote:I think if you crush those involved enough, then that will set a message for everyone else. And lowering the amount of people you crush means you do more crushing to the people involved.


crushing an entire guild is better then crushing 4-5 people.
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Re: Lifting of Sanctions

Postby Donald Trump » Mon Mar 13, 2017 4:14 am

Not really. You need a lot more MBs, serenities, and FoJs to keep everyone down.


With 4-5 people, you can keep them down and down for long.


And sure you may add that the guild may help a bit. But, if you make it costly enough (add MBs), it will really deter the guild eventually into resulting to generosities instead of clearing.
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Re: Lifting of Sanctions

Postby Bmw » Mon Mar 13, 2017 4:16 am

DoS wrote:Not really. You need a lot more MBs, serenities, and FoJs to keep everyone down.


With 4-5 people, you can keep them down and down for long.


but if you have a whole guild down and locked there's going to be very little opposition plus it drains every defenders resources faster then yours and im pretty sure merc has a smaller supply then ayes since ayes has a ton of larger players.
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Re: Lifting of Sanctions

Postby Donald Trump » Mon Mar 13, 2017 4:19 am

I added this:
"And sure you may add that the guild may help a bit. But, if you make it costly enough (add MBs), it will really deter the guild eventually into resulting to generosities instead of clearing."


I think we need a Geneva Convention.
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Re: Lifting of Sanctions

Postby Haron » Mon Mar 13, 2017 8:06 am

Stan Rogers wrote:As of reset time, The Ayes of Avonmora have lifted all voodoo casting restrictions upon the T'zak Ryn Guild.
This is in response to a unprovoked vicious attack on our membership resulting in severe loses.
It is our intent to recover those losses

We rarely resort to this extreme unless provoked however we consider the well planned raid on Slindur very provoking.

If sufficient recompense is offered back to cover our complete losses, we shall re-enact this guild restriction we place upon ourselves

Thanks,
Stan


Offering recompensation is, unfortunately, impossible for the T'zak Ryn. It would indeed be hard for us to get clients if they suspected we would later compensate our targets for their losses, after all. Not that we can confirm (nor deny) that the mentioned attack was part of a contract, of course.

Wars are such nasty business. Fighting without a profit feels immoral!


Bmw wrote:
Stan Rogers wrote:It's been a long time that I have been in a good old fashioned guild war. Pulpop has done a marvelous job at defending the MERC assets and counter punching.


im happy going around smacking the lit up fleets but i wont go into voodoo i just like me gold. so don't blame me for attacking ya blame the one lighting you up lol.


Attacking our lit up fleets in times of war is considered cooperating with the enemy. It is probably a wise action if you are a guildless, pure pirate. However, if you have trade fleets or guild members you care about, or are trying to build a nation, it might pay off to stop and think if this really helps your long term interests ;-)

Stan Rogers wrote:It's been a long time that I have been in a good old fashioned guild war. Pulpop has done a marvelous job at defending the MERC assets and counter punching.


Yes, the seas have been too quiet for long. This will be a nice opportunity for several of our members to learn a lot!
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Re: Lifting of Sanctions

Postby Admiral Nelson » Mon Mar 13, 2017 8:42 am

Haron wrote:
Attacking our lit up fleets in times of war is considered cooperating with the enemy. It is probably a wise action if you are a guildless, pure pirate. However, if you have trade fleets or guild members you care about, or are trying to build a nation, it might pay off to stop and think if this really helps your long term interests ;-)


So basically you are threatening every player that attacks you 'lit' up fleets on the plunder board?

What happened to "If its on the board, it's able to be hit?"

Surely this would just 'piss' off more players, no?

Poor JessicaA... The donkeys are going to attack her... :D
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Re: Lifting of Sanctions

Postby Bmw » Mon Mar 13, 2017 10:24 am

Haron wrote:Attacking our lit up fleets in times of war is considered cooperating with the enemy. It is probably a wise action if you are a guildless, pure pirate. However, if you have trade fleets or guild members you care about, or are trying to build a nation, it might pay off to stop and think if this really helps your long term interests ;-)


There's no need for me to talk to anyone in ayes to have them tell me where your fleets are at all I have to do is hit a button and I can see them. So to me that means free game and if you want to you can attack my fleets back.
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