[Resolved] Call Leviathan tweak

Implemented suggestions or suggestions that refer to implemented suggestions can be found here.

Re: Leviathan - Pros and Cons ONLY please.

Postby Random pandah » Sun Mar 31, 2013 2:45 pm

con: not a realistic name compared to other cards ;)
~rawr~


i is a kawaii pandah, rite? im super cuddleh, rite? RITE? RITE?!?!?!?!?!?!?
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Re: Leviathan - Pros and Cons ONLY please.

Postby MAjesty » Sun Mar 31, 2013 2:58 pm

am i the only one who noticed that the "counter" for this card is a stack of rares that are even more rare then the leviathan itself...

out of curiosity... the player with the most mindbar & counter curse cards... how long would they be able to play them back to back...

that just seems like a really tasteless suggestion... we're all very aware that we can gain an advantage in this game by paying the devs more money... i for one don't enjoy having my nose rubbed in it tho.

.... i really tried to avoid posting this... i seriously did... but that line just felt kinda gross...
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Re: Leviathan - Pros and Cons ONLY please.

Postby M0nkeydluffy » Sun Mar 31, 2013 4:55 pm

pro: im one of the 18 who has more than 10 levis

con: lost my fleet o 60s cos sum idiot wants to dominate the game and remove their rivals..besides war in pg will remain stressful as long as it exists..who wants to lose an armada u have. toiled to build for a year or so..anyways pointless cos devs has spoken.
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Re: Leviathan - Pros and Cons ONLY please.

Postby Spastic » Sun Mar 31, 2013 5:12 pm

con: i was one of the 18 with 10 levis
I'm a canny one
Scourge of the Seven Seas
Sink anyone's galleon
To murder my enemies
Whether he's been stabbed in a back street
Or a vast sea attack by the Black Flag fleet
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Re: Leviathan - Pros and Cons ONLY please.

Postby John rackham » Sun Mar 31, 2013 8:59 pm

Pro: your best protection is to belong to a strong guild that does not do Leviathan unless Leviathaned against.
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Re: Leviathan - Pros and Cons ONLY please.

Postby Roileon » Sun Mar 31, 2013 9:10 pm

Unless one guild controls all the leviathans, which, sadly 1 guild does
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Re: Leviathan - Pros and Cons ONLY please.

Postby Hawk » Sun Mar 31, 2013 9:52 pm

Captain Jack wrote:I haven't seen many pros listed, here are some more (Pros):
-Allows you to weaken a specific enemy ship.
-Allows you to deal worthwhile damage to an otherwise untouchable enemy.

Ultimately allows you to weaken an opponent fighting fleet enough so you can beat it with your own.

There are many cards which could do the same thing while being less damaging and making the game much more interesting. I have been building an idea list of possible cards like that for this exact reason.

Captain Jack wrote:It also has economy side effects as this card is a counter to Expedition Journey. It counters the gold gap created by Expedition Journey usage preventing inflation.

Good point, proof that the administrator has a better idea of the full picture. However there are many things that could be done, if the ship that was captured in battle was random then level losses would be more damaging. Also Expedition Journey could be given a chance or something that does not require ship prices to change.

Captain Jack wrote:As you can see for yourself, only 15 players have 10 cards or more.

The only problem that we see for this card as administration, -as we do take in mind more things from the ones you listed here and in the other relative topic- is (Con):
-Potential ability to sink a ship that has had many Master Craftmanship cards used on it.

Correction.. ability to sink it too easily. On that note I am sure a new player could have more invested in a 35 point sotls than a good player in a 60 point sotl. No matter the target Leviathan is too fast.

Captain Jack wrote:Still, in defence on why this is not enough to change the card, this is part of the game. If you think this is too much, don't use this strategy. Or if you think the damage Leviathan applies is too large, use small ships and laugh it off. Or run countercurse/mindbar 24/7. Or find who has more than 10 such cards and make a deal with him/her or war him right away. I am sure you can find more countermeasures.

Not everyone pays to play, and while I am happy to run it light there are many players who want to hold sotls. In a war they have the knowledge that they can lose their sotls in under 5 mins, and with no defense since the players with 10+ leviathans can easily clear a mindbar.

Captain Jack wrote:As developers, we made sure recently that Master Craftmanship card can be used in safety in at least one ship type. This is Man o War. Man'o' war cannot be commandeered and now it cannot be targeted by Leviathan once it reached level 1. You should consider this as our way to balance Leviathan without nerfing the card but rather boosting something else (in this case, Man o War).

Nerfing (making something less strong) as a game development option is something we always avoid. It is something we dislike. Nerfing requests are going to need proper justification if they are ever to be taken seriously in consideration. Still, we are always more positive to create something else, probably more powerful, rather than proceed with a proposed nerf.


Then don't nerf it, replace it. There are many cards which could do the same thing while being less damaging and making the game much better. This is why I called levi a crutch, it plays a role that is required for the game. But refusing to replace an overpowered/oversimplified game mechanic for that reason is signs of a game that does not take itself seriously.
"Have at it gentlemen"
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Re: Leviathan - Pros and Cons ONLY please.

Postby Roileon » Sun Mar 31, 2013 10:06 pm

I agree with Capt. Jack but on this point here which is clearly a flaw skyhawk pointed out in his rebuttal
Captain Jack wrote:
Still, in defence on why this is not enough to change the card, this is part of the game. If you think this is too much, don't use this strategy. Or if you think the damage Leviathan applies is too large, use small ships and laugh it off. Or run countercurse/mindbar 24/7. Or find who has more than 10 such cards and make a deal with him/her or war him right away. I am sure you can find more countermeasures.

Skyhawk Wrote:
Not everyone pays to play, and while I am happy to run it light there are many players who want to hold sotls. In a war they have the knowledge that they can lose their sotls in under 5 mins, and with no defense since the players with 10+ leviathans can easily clear a mindbar.
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Re: Leviathan - Pros and Cons ONLY please.

Postby M0nkeydluffy » Sun Mar 31, 2013 11:00 pm

if you dont want to replace it..then dont sell it let it be acquired thru missions only that goes with mindbar and expedition journey also.make them hard to acquire for both paying and non paying players.sum cards shud not be readily available to the market..
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Re: Leviathan - Pros and Cons ONLY please.

Postby Roileon » Sun Mar 31, 2013 11:08 pm

any changes made to the leviathan would also have to be made to expeditional journey. If I can only get a leviathan from a mission, then I can only get an expedition journey from a mission too
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