by Most Lee Harmless » Sat Feb 11, 2017 4:13 pm
My view is that there are too many nations for the current player base : realistically, no more than 10 could ever grow strong enough to challenge for port control : now, its nice folk can join a nation they feel some affinity for, but that dont make it feasable for all nations to be made 'equal' by the game to the task of port control : if you choose to be in a particular nation which turns out to be too weak, that is your choice and its for your own reasons : if you want that nation to be a powerhouse, you are going to have to recruit, work, earn, save, invest and plot to make it so. It can be done, and has been done : its never easy and should not be easy. Without a port, there is little reason for a small nation to even bother with worrying about its treasury : no small nations treasury would or could ever grow strong enough to support a port take-over ; thats something for a group of rich strong players : the treasury fills after the port take-over, not before.
So, the truth is, if you want your nation to grow strong enough to take a port : dont waste time fiddling about with minor taxes and such like : they will never be enough : gather a group of committed players first who are prepared to risk their purse in the venture.
-1 : Move to archive.