Title: Divine Journey
Rarity: Legendary
Reagents:
1 Expedition Journey
3 Master Craftsmanship
1 level 10 MoW
Witch Hut Level Requirement: 20 "Voodoo Master Craftsman"
Time to craft: 24 hours
Turns Needed to cast: 40
Curse Target: One level 10 MoW and one other ship
Description:
Your Mastery of the Voodoo Arts have allowed you to conjure a maelstrom so powerful any ship caught in it's path is torn apart, save for the mighty Man of War. This is not a normal voodoo storm however, the whirling vortex it creates is said to carry all who enter straight to Davy Jones' Locker. Fortunately for you a fully reinforced Man of War may enter the vortex and then reemerge with a magical artifact stolen from Davy Jones himself! Your ship will not be salvageable upon it's return but the stolen artifact will surely imbue otherworldly powers to a ship of your choice.
Effect:
Choose a level 10 MoW owned by the caster: it is removed from the game (not sunk since it is torn asunder by the Maelstrom and should not be retrievable by shipwreck search). Also choose any other ship owned by the caster. That ship gains the following abilities:
+1 level (even if it is already level 10+)
100% immunity to "Call Leviathan", "Call the Kraken" and "Sabotage" forever
+4 attribute points
Additional Effects:
The caster gains +2,000,000 fame upon casting the legendary card
The caster gains an achievement "Stole from Davy Jones' Locker: X times" (X is the total number of times he/she has cast this card).
A global event is created saying "Davy Jones is furious to find someone has stolen from his Locker!"
Discussion:
I love the idea of a super epic class of legendary voodoo. Such a card should be so expensive it warrants an achievement be given to the caster. If you ever played World of Warcraft in it's early years there was a sword called "Thunderfury, Blessed Blade of the Windseeker" which unquestionably commanded the respect of anyone who saw it because it took literally months of questing and an entire guild of skilled players to achieve. I want something like that in Pirates Glory.
I included 100% immunity to "Call Leviathan", "Call the Kraken" and "Sabotage" because sea monsters wouldn't DARE attack one of Davy Jones' ships (they don't realize the artifact it carries is stolen). Also one "Call Leviathan" could ruin the day for the proud new owner of a level 11 MoW. Of course the empowered ship could lose levels in combat or be sunk by cannons or captured... there's got to be some risk. I even thought about making it unable to sell to the shipwright and unable to dock in the private marina. That way it would always be available for plunder! Do you think it should not be allowed in a private marina? Is the artifact reclaimed by Davy Jones if the ship is sunk?
What other epic highest-tier voodoo can we come up with?
I'm excited to see more ideas!
-Captain D