no need for 2nd acc. just voodoo the hell out of an inactive
(i know that it says 'cast on active players, but define active?
is Big Tea still active? some inactives returned after a year (or 2) absense, the accounts will not be closed. when time the deciding factor it is easy too circumvent it. there are actives with no ships, so ship activity is also not a good indicator. )
so, what is the total cost to become a warlock? 3500*0.15 (HW) =525 credits = 73.5 mil gc.+14000 turns (another 3500 credits (490 mil) if you are in a hurry
)
compare this with the cost of a building and what seems to be a lot becomes less so. it appears to me a shortcut to avoid working for it.
The daily legendary card is directly in contradiction with the purpose of these cards!
The warlock as
replacement of the witch-hut is a big -1, however as a
requirement to be able to use legendary cards i favor it. only those who have gained warlock levels/ tiers can cast these legendary cards. this allows these cards to be traded but it prevents the use of them from inexperienced hands.
this way, the Warlock uses the cards while the witch-hut researches and creates them.