Still a +1 for me. The main idea is great. I disagree with it being Legendary. I think Rare fits better, especially since you placed a cap. It's also an excellent twist on Black Death, except that it doesn't kill off the population and the castor makes money.
Haron wrote:So now it's like "black death" plus you gain 5M.
Damn it, beat me to it.
Haron wrote:I DO like the concept of slave trade. I just feel it needs... something else. Preferrably something that requires you to transport those slaves as "goods". I don't have a clear cut concept to suggest myself, though.
I'm just spitballing here, so don't take this is a change that needs to be made to the card. I like the card as it is. Just running with Haron's thoughts:
Remove the cap. Population is reduced by 1%. The 1% are now slaves and are stored in the player's warehouse (based on available capacity). The remaining slaves of the 1% are "lost". Player must ship them to another port to sell. Sold at 10gc per slave.
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