Guluere wrote:Shadowood wrote:How about my suggestion with tying this into Shipwright Management. You can review this here...
viewtopic.php?f=5&t=2132&p=25227#p25227
Kind of the same idea, just not putting a new tech, we could add to an existing one.
If we put it into a existing tech, that tach cost would go up, which in turn, would ruin the fact that plentyful players already upgraded the tech and arguments on it being unfair will pop up.
May be Shipwright management need to be revised into a reduction in all aspects of actually building ships. At which point, I wouldn't mind the higher cost.