(Common) Common Enemy

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Agree or disagree

Yes
4
25%
No
12
75%
 
Total votes : 16

Re: (Common) Common Enemy

Postby Grimrock Litless » Sat Jul 30, 2016 3:15 pm

Wolfie wrote:they keep saying it's unfair while negating unfairness in tactics which are on a thin line with game rules...


I guess wolfie is right, there is just not enough merchants that is always online on the forums to make their voices heard.
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Re: (Common) Common Enemy

Postby William Pitt » Sat Jul 30, 2016 3:16 pm

Guluere trolling!!!!Guess I have to light him up.
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Re: (Common) Common Enemy

Postby Mack » Sat Jul 30, 2016 3:17 pm

:P
Sir Richard Delrio wrote:Goes to show that this is an all merchant game,pirates are not needed nor are they considered. Who's rich?Traders. Who controls the banking sector? Traders. Who control the ship markets? Traders. Who gets richer by the minute? Traders. Who's corrupted? Traders. Who complains about not having enough benefits when they have way more? Traders. Who complain about pirates raiding them and then do raids? Traders. All false claims?Avonmora is ruled by the rich and corrupted. Traders out number us 10:1,yet we are the ones feared. The people shouldn't fear their government, the government should fear it's people. Landlubbers and veterans grab your swords and mutiny!!!
Image

Ummmm well thatd how it really works too go figure
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Re: (Common) Common Enemy

Postby Mack » Sat Jul 30, 2016 3:18 pm

What the problem really is all these big players are trying to find an easier way to attack all these smaller players that's kind of crap to me
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Re: (Common) Common Enemy

Postby Mack » Sat Jul 30, 2016 3:19 pm

Why not try to make it a little bit possible for a small guy to rise
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Re: (Common) Common Enemy

Postby Grimrock Litless » Sat Jul 30, 2016 3:19 pm

Mack wrote:What the problem really is all these big players are trying to find an easier way to attack all these smaller players that's kind of crap to me


How do you define "small" player and "big" players?
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Re: (Common) Common Enemy

Postby Grimrock Litless » Sat Jul 30, 2016 3:20 pm

Mack wrote:Why not try to make it a little bit possible for a small guy to rise


Why not make a old dog fall?
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Re: (Common) Common Enemy

Postby Mack » Sat Jul 30, 2016 3:21 pm

Why make cards in anger and jelousy
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Re: (Common) Common Enemy

Postby not a pirate » Sat Jul 30, 2016 3:21 pm

Dear Wolfie: you are referring to the Fugitive from Justice "trick", which by now has actually become the strategy used by EVERYONE who is not completely drained of the good-ole head juices.

It says "+1 Extra Danger per hour for all fleets." Per hour, which can be interpreted as on the game's hour as the game doesn't work in a truly-constant time frame, but rather in a set cycle in my opinion. So when the card says "...per hour..." it means per a game hour, meaning "x:00:00" not in 60 minutes from cast.



Guluere is not a big player by any means, but he makes 2.5 million a day, or at least he did. I don't make that much, yet he seems it be fit to make sure I can still be harmed equally or more than he can. I agree with Mack when he says that this is a problem.
Last edited by not a pirate on Sat Jul 30, 2016 3:23 pm, edited 1 time in total.
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Re: (Common) Common Enemy

Postby Grimrock Litless » Sat Jul 30, 2016 3:22 pm

Sir Richard Delrio wrote:Also,how many pirates(in real life) do you know who had alot of ships?


And also, do you know how many pirates(in real life) is imprisoned and lynched?
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