Dropping fleet danger

Anything related to in-game diplomacy (and beyond) can be brought here.
Guild news and announcements, war declarations, recruitment, military service offerings, etc.

Flaming is expected here. If you are easily offended, avoid this thread all together.

Is this danger manipulation?

Yes
15
71%
No
6
29%
 
Total votes : 21

Re: Danger Manipulation- Getting Banned

Postby ChaIbaud » Tue Jul 05, 2016 2:08 am

15 credits isn't worth a lot of gold, if you have your capital ship danger so high you have to do this then you saved money only losing 1.5 million to credits, and that's after you count in how many credits you have already. I usually keep 50 on me for turns
PM me any complaints (10M gold coin wire fee is mandatory).
User avatar
ChaIbaud
 
Posts: 1756
Joined: Fri Mar 11, 2016 9:24 pm
Location: United States of America

Re: Danger Manipulation- Getting Banned

Postby Meliva » Tue Jul 05, 2016 2:35 am

the point I was making is that your acting like doing this is extremely easy and cheap, and is therefore cheating. I believe it is not. 15 creds might not be a lot, but its enough to get double turns for 2 days, which is pretty useful. not to mention you would need to do some preparing to pull this plan off, and its risky since if the person who gets the ships is online, he could put the ships into a fleet, or just sell them. and that would screw you over big time. you would be lucky to get 2 of the ships back if the guy is online, seeing as how you would have go back to voodoo and enter a new ship number each time. and it would make all your other fleets vulnerable. so it would be a bad idea to do this if you have multiple fleets on plunder screen.
I'm a meanie head! Beware my Meanness :arr
User avatar
Meliva
Community Administrator
 
Posts: 6704
Joined: Mon Apr 04, 2016 12:53 am

Re: Danger Manipulation- Getting Banned

Postby ChaIbaud » Tue Jul 05, 2016 2:47 am

If you take a fleet with high danger, find a fleet that can beat it or sell all your cannons, empty your purse, attack, then commandeer your ships back... That was planned. It is very cheap, even for a pirate like myself. Any experienced player usually has turn storage and +1 per 10 minutes on, I usually do them to last a week or so.
PM me any complaints (10M gold coin wire fee is mandatory).
User avatar
ChaIbaud
 
Posts: 1756
Joined: Fri Mar 11, 2016 9:24 pm
Location: United States of America

Re: Danger Manipulation- Getting Banned

Postby Meliva » Tue Jul 05, 2016 2:58 am

If you attempt to learn a players sleep pattern, gather up the necessary voodoo to light him up get some friends to help, and plunder him, that was planned. so would that be cheating? no of course not. unless the other party(the one receiving the ships) is notified before hand and it was arranged it is not cheating, because your taking a risk that he might be online and sell your ships before you take them back, or maybe he has a countercurse or a mindbar. this is a strategy that could be EXTREMELY useful if pulled off correctly, or just embarrassing and costly if screwed up. imagine losing 5 SotL to someone planning to commandeer it back, and something goes wrong. just because something was planned beforehand does not mean its cheating, in fact attempting to accomplish something, especially something dangerous without planning is pretty foolish.
I'm a meanie head! Beware my Meanness :arr
User avatar
Meliva
Community Administrator
 
Posts: 6704
Joined: Mon Apr 04, 2016 12:53 am

Re: Danger Manipulation- Getting Banned

Postby Grimrock Litless » Tue Jul 05, 2016 3:00 am

Meliva wrote:If you attempt to learn a players sleep pattern, gather up the necessary voodoo to light him up get some friends to help, and plunder him, that was planned. so would that be cheating? no of course not. unless the other party(the one receiving the ships) is notified before hand and it was arranged it is not cheating, because your taking a risk that he might be online and sell your ships before you take them back, or maybe he has a countercurse or a mindbar. this is a strategy that could be EXTREMELY useful if pulled off correctly, or just embarrassing and costly if screwed up. imagine losing 5 SotL to someone planning to commandeer it back, and something goes wrong. just because something was planned beforehand does not mean its cheating, in fact attempting to accomplish something, especially something dangerous without planning is pretty foolish.


You would be doing one by one, why would u lose them all at once.
"Got ya."
User avatar
Grimrock Litless
 
Posts: 2591
Joined: Thu Aug 13, 2015 2:50 pm
Location: Under the sea, in a submarine!

Re: Danger Manipulation- Getting Banned

Postby Meliva » Tue Jul 05, 2016 3:03 am

Guluere wrote:
Meliva wrote:If you attempt to learn a players sleep pattern, gather up the necessary voodoo to light him up get some friends to help, and plunder him, that was planned. so would that be cheating? no of course not. unless the other party(the one receiving the ships) is notified before hand and it was arranged it is not cheating, because your taking a risk that he might be online and sell your ships before you take them back, or maybe he has a countercurse or a mindbar. this is a strategy that could be EXTREMELY useful if pulled off correctly, or just embarrassing and costly if screwed up. imagine losing 5 SotL to someone planning to commandeer it back, and something goes wrong. just because something was planned beforehand does not mean its cheating, in fact attempting to accomplish something, especially something dangerous without planning is pretty foolish.


You would be doing one by one, why would u lose them all at once.

if you do it one by one, odds are the person your attacking, will realize what your doing, in fact what if he commandeers it back from you. it would be a tug of war of voodoo. and if you try to do it all at once, he might already have sold or put one of them in a fleet by the time you attempt to use a commandeer. this is a risky thing to try to do, but if you succeed you could remove a ton of danger for a relatively low price.
I'm a meanie head! Beware my Meanness :arr
User avatar
Meliva
Community Administrator
 
Posts: 6704
Joined: Mon Apr 04, 2016 12:53 am

Re: Danger Manipulation- Getting Banned

Postby William Pitt » Tue Jul 05, 2016 3:17 am

1. When i did this i lost all 5 by attacking continuously. Then I commandeer...i mean after the first 3 hits the player can sell the ships and wait on the other two.

2. If the player has mindbar up I can't get back my ships

3. If i hit once and commandeer it back the player has enough time to come and claim the other ships.
The absence of evidence is not evidence of absence.
User avatar
William Pitt
 
Posts: 807
Joined: Sun Apr 24, 2016 9:36 pm
Location: TAO HQ

Re: Danger Manipulation- Getting Banned

Postby William Pitt » Tue Jul 05, 2016 3:19 am

Come to think about it. I remembered when TLT tried stealing a couple ships from Strogg.
He had not been online for months I think but when he attack he got the notification and logged on and saved his ships.

*Not 100% accurate*
The absence of evidence is not evidence of absence.
User avatar
William Pitt
 
Posts: 807
Joined: Sun Apr 24, 2016 9:36 pm
Location: TAO HQ

Re: Danger Manipulation- Getting Banned

Postby ChaIbaud » Tue Jul 05, 2016 3:20 am

Raids are for gold, nation ranks, or to damage an enemy. Of course they are planned, but we aren't intentionally losing ships to get their danger down and then take them back. It costs better voodoo like FoJ and Spy Network and even Mindbar to do a raid correctly and you aren't manipulating anything like Delrio's idea.
PM me any complaints (10M gold coin wire fee is mandatory).
User avatar
ChaIbaud
 
Posts: 1756
Joined: Fri Mar 11, 2016 9:24 pm
Location: United States of America

Re: Danger Manipulation- Getting Banned

Postby William Pitt » Tue Jul 05, 2016 3:27 am

Sir if I raided you for your 2 MoW and 4sotl (cutters come in later) then after taking a few traders i decide to lose to your cutters and commandeer back my ships (not remembering the mindbar on you )

How do I get back my ships? ???
Also!!!!

If i don't use commandeer instead i use ravage and ravage the ships and attempt to plunder them . Keep in mind if I plunder these ships i have a high chance of them losing levels I also have a higher chance of pesky Juicy coming along to steal me ships (everyone gathers around for plunder).

That would be uhmm 15 mill if 5 lvl10 sotl lose 1 lvl each.

Ohhh wait...

What if I lose 5 levels losing the ships and 5 getting them back that's around 35 mill.. ..
The absence of evidence is not evidence of absence.
User avatar
William Pitt
 
Posts: 807
Joined: Sun Apr 24, 2016 9:36 pm
Location: TAO HQ

PreviousNext

Return to Union of Honor