(Legendary) Poseidon's Fleet

Do you have an idea for a card ? Do you want a tweak on existing voodoo cards? Perhaps you even want one of them removed? This is where you can post your suggestion.

What do you think?

+1
2
13%
+1 Needs Modification
6
40%
-1 Needs Modification
1
7%
-1
6
40%
Undecided
0
No votes
 
Total votes : 15

(Legendary) Poseidon's Fleet

Postby DezNutz » Mon Jun 13, 2016 5:55 pm

This may be over the top, but I think the base idea is good. Questioning the costs and duration.

Name: Poseidon's Fleet
Rarity: Legendary
Type: Instant
Target: Player (Yourself)
Casting Turns: 50 + Extra
Duration: 1 Hour
Extended Duration: +1 Hour for each 50 extra turns used
Max Duration: 3 hour

Witch Hut Recipe:
3 Commandeer
3 Flying Dutchman
7 Tide Waves
2 Call the Kraken

Crafting Time: 96 hours (4 days)
Crafting Cost: 1,000,000 gc
Crafting Restrictions: Player can only possess 1 in inventory

Effect: Control of Poseidon's Fleet for x Time.
Fleet can instantly travels x times for free. (x = # of Flying Dutchman used to craft.)
Fleet consists of 2 Level 10 Man-of-Wars, 3 Level 11 SoTL with Full stats.
Fleet can't be plundered. (Players cannot capture the ships through plunder.)
Damage is non-repairable. Once Health reaches zero, the ship/fleet disappears into the depths.
Fleet returns to the depths at the end of the duration.

Description: You have summoned the fleet of Poseidon. It's power is unmatched and uncontrollable. Use it wisely.
Last edited by DezNutz on Tue Jun 14, 2016 2:34 am, edited 7 times in total.
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Re: (Legendary) Poseidon's Fleet

Postby Donald Trump » Mon Jun 13, 2016 6:03 pm

Sorry. A god fleet? That is ridiculously unfair. Basically just pair up a ton of FoJs, Hostile Natives, and Time Spirals, and you can wipe out ANY player you wish, or even multiple.

Also pairing Greek Mythology in a pirate game? No. No. No. and No.

You put that 18 danger rating like it means ANYTHING, as if ANYONE will challenge 5 Man-of-Wars that are over LEVEL MAX. Who in their right mind would try to challenge a fleet of Man of Wars at level 11? And what if they cast this card, and the players PURPOSELY try to get their MoWs plundered so their friends can sell it at ShipWright and split the profit??? 5 level 11 MoWs would sell for A TON, way over your 30 million gc building, and the voodoo combined.

30 Million gc for a rental fleet? Sorry I see NO NEED for this. It will either be ridiculously abused, or never used.

This is way over the top, you are taking away the right for people to hide from this even. I see no way this card can be improved without severely changing it.
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Re: (Legendary) Poseidon's Fleet

Postby DezNutz » Mon Jun 13, 2016 6:14 pm

Yeah, and Poseidon is the god of the oceans. As well, the Kraken is a creature from greek mythology.

You can't plunder it or try to sell it off. The danger rating is only to make the fleet visible to players. It's a legendary voodoo battle fleet. I will remove the damage repair, so once it reaches zero the fleet disappears.
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Re: (Legendary) Poseidon's Fleet

Postby Donald Trump » Mon Jun 13, 2016 6:19 pm

DezNutz wrote:Yeah, and Poseidon is the god of the oceans. As well, the Kraken is a creature from greek mythology.

You can't plunder it or try to sell it off. The danger rating is only to make the fleet visible to players. It's a legendary voodoo battle fleet. I will remove the damage repair, so once it reaches zero the fleet disappears.


Although the term kraken is first found in print in Systema Naturae (Carolus Linnaeus - 1735), stories about this monster seem to date back to twelfth century Norway. These tales often refer to a creature so big that it is mistaken for an island or series of islands.
http://www.unmuseum.org/kraken.htm

Call of Kraken is allowed because Vikings (Norse) WERE the old time pirates. The Greeks WEREN'T.

Wrong. Wrong. and Wrong. NORSE, NOT GREEK. And what is the purpose of making it visible to players? What can they do? They can't run from it. Also, if you can only have the fleet for 3 hours, who will care enough to even try to get it down to zero, never the less, who WILL? Also, even if you do see retaliation, can't you just run it off to another port?
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Re: (Legendary) Poseidon's Fleet

Postby DezNutz » Mon Jun 13, 2016 6:28 pm

Sorry, it's still a mythical creature.

Well I'm open to suggestions. You seem to criticize but offer nothing for improvement.
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Re: (Legendary) Poseidon's Fleet

Postby Donald Trump » Mon Jun 13, 2016 6:30 pm

DezNutz wrote:Sorry, it's still a mythical creature.

Well I'm open to suggestions. You seem to criticize but offer nothing for improvement.


I stated that voodoo curses would be pirate themed, not Greek themed. Pirates feared Krakens, not Greek Mythological Gods. I stated in my first post, you should just scrap the idea and restart, there is NO way you can fix this Legendary voodoo in my opinion.
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Re: (Legendary) Poseidon's Fleet

Postby William Pitt » Mon Jun 13, 2016 6:33 pm

-1

You were sailing too high mate.
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Re: (Legendary) Poseidon's Fleet

Postby DezNutz » Mon Jun 13, 2016 6:40 pm

Ramen noodles wrote:
DezNutz wrote:Sorry, it's still a mythical creature.

Well I'm open to suggestions. You seem to criticize but offer nothing for improvement.


I stated that voodoo curses would be pirate themed, not Greek themed. Pirates feared Krakens, not Greek Mythological Gods. I stated in my first post, you should just scrap the idea and restart, there is NO way you can fix this Legendary voodoo in my opinion.


Didn't know that you were the determining factor in who can submit voodoo suggestions or how they are suggested. Until Captain Jack or a Moderator says otherwise, I can make any suggestions as I wish. Read below.

Sir Richard Delrio wrote:-1

You were sailing too high mate.


It's called negotiation, you aim high and bring it back in. It's just a suggestion. It can be modified as needed. I have reduced some of the stats, duration and abilities.
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Re: (Legendary) Poseidon's Fleet

Postby Donald Trump » Mon Jun 13, 2016 6:44 pm

DezNutz wrote:
Ramen noodles wrote:
DezNutz wrote:Sorry, it's still a mythical creature.

Well I'm open to suggestions. You seem to criticize but offer nothing for improvement.


I stated that voodoo curses would be pirate themed, not Greek themed. Pirates feared Krakens, not Greek Mythological Gods. I stated in my first post, you should just scrap the idea and restart, there is NO way you can fix this Legendary voodoo in my opinion.


Didn't know that you were the determining factor in who can submit voodoo suggestions or how they are suggested. Until Captain Jack or a Moderator says otherwise, I can make any suggestions as I wish.


I submitted my opinion. I never said I was a determining factor.
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Re: (Legendary) Poseidon's Fleet

Postby DezNutz » Mon Jun 13, 2016 6:55 pm

As for your Greek mythology and Pirates BS, mermaids were a commonly believed tale during the age of pirates. The best known story of mermaids was a book my Hans Christian Anderson called the Little Mermaid. Despite the Disney remake and theatricality added to alter the ending, Poseidon, the Greek god, was a connected character to mermaids. Another link to Greek Mythology was Calypso, a GREEK sea nymph and daughter of Atlas. So you can stuff your BS about pirates and Greek mythology tale where the sun doesn't shine.
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