(Uncommon) Voodoo Curse Idea, Fog of War

Do you have an idea for a card ? Do you want a tweak on existing voodoo cards? Perhaps you even want one of them removed? This is where you can post your suggestion.

(Uncommon) Voodoo Curse Idea, Fog of War

Postby Grimrock Litless » Wed Jun 08, 2016 10:15 am

Name : Fog of War
(5 turns)
(Uncommon)
(24 Hours)

Target fleet +10% miss rate during battle.
Last edited by Grimrock Litless on Thu Jun 09, 2016 5:47 am, edited 1 time in total.
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Re: (Uncommon) Voodoo Curse Idea, Fog of War

Postby Grimrock Litless » Wed Jun 08, 2016 2:25 pm

Seems like no one liked this idea, I might as well delete it later.
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Re: (Uncommon) Voodoo Curse Idea, Fog of War

Postby ChaIbaud » Wed Jun 08, 2016 5:37 pm

I just woke up, bubster.
+1 but I'll let people debate about the percent chance. This card would make people want to use Bronze Cannon more often and would open up a new world of "should I level round shot or bronze cannon up" and I like that
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Re: (Uncommon) Voodoo Curse Idea, Fog of War

Postby John jacob astor » Wed Jun 08, 2016 5:51 pm

i think there needs to be a card then that has the opposite effect - decreasing miss rate.
until then: -1 for being unbalanced

i also think the % should be lowered
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Re: (Uncommon) Voodoo Curse Idea, Fog of War

Postby ChaIbaud » Wed Jun 08, 2016 5:54 pm

Heated Rigor: same stats (debatable)

Target fleet hits 20% (?) more shots it takes.

also please change the name of it i didnt know what to call it
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Re: (Uncommon) Voodoo Curse Idea, Fog of War

Postby DezNutz » Wed Jun 08, 2016 6:00 pm

Guluere wrote:Name : Fog of War
(5 turns)
(Uncommon)
(24 Hours)

Target fleet +50% miss rate during battle.


Fog of War should affect more than just accuracy. True FoW affects moral of the crew. I think that an overall reduction of both speed and accuracy each by 1/3rd is a significant hit that is not too over the top.
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Re: (Uncommon) Voodoo Curse Idea, Fog of War

Postby Grimrock Litless » Wed Jun 08, 2016 6:20 pm

John jacob astor wrote:i think there needs to be a card then that has the opposite effect - decreasing miss rate.
until then: -1 for being unbalanced

i also think the % should be lowered


You know, other people can have this voodoo too. There is no need for a counter, because its not as dangerous as SoW.
The % is simple, simple voodoo is what makes it thought this days.
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Re: (Uncommon) Voodoo Curse Idea, Fog of War

Postby Most Lee Harmless » Thu Jun 09, 2016 12:49 am

Not too sure on this one : the percentage loss is far too high : take a look at your guild battle reports and see the average range of accuracy % that exists : Its not that great unless the player has some skill in stacking attributes to improve accuracy % : Its not uncommon to see accuracy rates of less than 20% : so a 50% reduction makes the average fleet pretty toothless : I'd reckon something more like 10% would be more reasonable, providing some useful effect which can be exploited but not effectively disabling a fleet for just 5 turns.
-1 : Move to archive.
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Re: (Uncommon) Voodoo Curse Idea, Fog of War

Postby Juicypotato » Thu Jun 09, 2016 2:17 am

This impractical and is another unnecessary voodoo card. My suggestions are way better. :o
hahahahahahahahaha

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Re: (Uncommon) Voodoo Curse Idea, Fog of War

Postby Grimrock Litless » Thu Jun 09, 2016 5:47 am

Guluere wrote:Name : Fog of War
(5 turns)
(Uncommon)
(24 Hours)

Target fleet +50% miss rate during battle.


Edited into,

Guluere wrote:Name : Fog of War
(5 turns)
(Uncommon)
(24 Hours)

Target fleet +10% miss rate during battle.
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