Estimated time to fill

All disapproved suggestions or suggestions that refer to disapproved suggestion can be found here.

Estimated time to fill

Postby Bigtea47 » Mon May 16, 2016 11:46 pm

Not sure how hard it would be to add. But i bet a lot of people would love this.
We are in need of "estimated time to fill"
Let say we have are filling a warehouse with rum for a party. We can always estimate it, but it never works out perfect.
The game could tell us, based on the current trade fleets your warehouse in X, will fill in X:XX.

-1
Instead of bringing something down, add to it to make it better.
User avatar
Bigtea47
Mechanics Researcher
 
Posts: 315
Joined: Wed Apr 27, 2016 3:41 am

Re: Estimated time to fill

Postby Bmw » Mon May 16, 2016 11:55 pm

you know that's another good idea the people that use party cards would benefit greatly from this
User avatar
Bmw
 
Posts: 1535
Joined: Sun Mar 20, 2016 2:43 am

Re: Estimated time to fill

Postby John jacob astor » Mon May 16, 2016 11:56 pm

i find it is relatively easy to just calculate that on your own
John jacob astor
 
Posts: 237
Joined: Fri Jan 15, 2016 1:46 pm

Re: Estimated time to fill

Postby Bigtea47 » Tue May 17, 2016 12:03 am

John jacob astor wrote:i find it is relatively easy to just calculate that on your own

It can be calculated, yes
But at a certain point, with voodoo, different times, sizes of warehouse it becomes more of a chore to keep up with every day.
Some people would need it more than others. Multiple trade routes with constantly growing fleets, warehouses would need it.
Convenience is everything.
Last edited by Bigtea47 on Tue May 17, 2016 12:17 am, edited 1 time in total.
Instead of bringing something down, add to it to make it better.
User avatar
Bigtea47
Mechanics Researcher
 
Posts: 315
Joined: Wed Apr 27, 2016 3:41 am

Re: Estimated time to fill

Postby Sebena » Tue May 17, 2016 12:11 am

this is easy to calculate on it's own so I don't see any need for this
“The reasonable man adapts himself to the world: the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man.”
User avatar
Sebena
 
Posts: 1697
Joined: Wed Jul 22, 2015 3:20 pm

Re: Estimated time to fill

Postby Admiral Nelson » Tue May 17, 2016 9:51 am

Bigtea47 wrote:
John jacob astor wrote:i find it is relatively easy to just calculate that on your own

It can be calculated, yes
But at a certain point, with voodoo, different times, sizes of warehouse it becomes more of a chore to keep up with every day.
Some people would need it more than others. Multiple trade routes with constantly growing fleets, warehouses would need it.
Convenience is everything.



For those who failed Roth I mean maths.

I use my brain to work out such things.
User avatar
Admiral Nelson
 
Posts: 2370
Joined: Sat Mar 12, 2016 7:48 am

Re: Estimated time to fill

Postby Bigtea47 » Tue May 17, 2016 6:26 pm

Arg wrote:
Bigtea47 wrote:
John jacob astor wrote:i find it is relatively easy to just calculate that on your own

It can be calculated, yes
But at a certain point, with voodoo, different times, sizes of warehouse it becomes more of a chore to keep up with every day.
Some people would need it more than others. Multiple trade routes with constantly growing fleets, warehouses would need it.
Convenience is everything.



For those who failed Roth I mean maths.

I use my brain to work out such things.


That would be same logic as in why have "calculate" for buying things and warehouses levels, if we can just use math to do it. :p
Everything can be calculated ofcourse. But some people might have more complicated trade routes and multiple double parties going on. Their warehouses fill up very rapidly with millions of resources, that need to be constantly monitored. Which could very much benefit them.
Last edited by Bigtea47 on Tue May 17, 2016 7:17 pm, edited 1 time in total.
Instead of bringing something down, add to it to make it better.
User avatar
Bigtea47
Mechanics Researcher
 
Posts: 315
Joined: Wed Apr 27, 2016 3:41 am

Re: Estimated time to fill

Postby TheLoveTiger » Tue May 17, 2016 7:01 pm

If you didn't have a target on you before you sure created one now, I would edit some of this as you release a lot of information to outside eyes.
User avatar
TheLoveTiger
 
Posts: 381
Joined: Mon Apr 21, 2014 6:18 pm


Return to Disapproved