New rarity for voodoo curses

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New rarity for voodoo curses

Postby Grimrock Litless » Sun May 08, 2016 8:08 am

One of the few things i see and think about the game is how limited some of the able of voodoo curses, yes indeed i know, the game can't have such op voodoo and stuff, but the more i see and think about it, i more i feel that in a way in the future, when the game have a lot more players/active players.
The voodoo curses rarity and chances to get more powerful voodoo is lower, if new players that don't know that you shouldn't randomly cast voodoo on old dogs, and when there is a lot of new players coming in everyday, that will spoil disaster, as the old dogs have turns limit as well.

What new rarity can there be?
Beyond rare,
Mystical
And
Unholy.
or even more.

Give me your opinion on this idea.

+1 Archive
Last edited by Grimrock Litless on Sun May 08, 2016 8:12 am, edited 1 time in total.
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Re: New rarity for voodoo curses

Postby ChaIbaud » Sun May 08, 2016 8:10 am

Make a card called "winner" and, upon using 2 turns to cast, deletes everyone's account in the game.
PM me any complaints (10M gold coin wire fee is mandatory).
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Re: New rarity for voodoo curses

Postby Ser Georges » Sun May 08, 2016 9:56 am

And that winner card has 1/1000000000000000 chances to get in your daily presents.it would be like winning the lotery :D
My laziness is exactly as the number 8.
If it lies down, it becomes infinite.
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Re: New rarity for voodoo curses

Postby Bigtea47 » Sun May 15, 2016 11:53 pm

Lol. I've actually played games where they had a "drop a nuke" feature. It was beyond incredibly expensive. But when someone was rich enough to use it. It dropped a nuke on server and everyone started from 0.
Instead of bringing something down, add to it to make it better.
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Re: New rarity for voodoo curses

Postby Bmw » Mon May 16, 2016 7:20 pm

Bigtea47 wrote:Lol. I've actually played games where they had a "drop a nuke" feature. It was beyond incredibly expensive. But when someone was rich enough to use it. It dropped a nuke on server and everyone started from 0.


i played another game (i think) just like it it had the same feature but different everyone had just started over and they were having trouble making money but i ened up making half a billion in about 2 days of playing this game levels that playing field almost everyone grows at the same rate
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Re: New rarity for voodoo curses

Postby Bmw » Mon May 16, 2016 7:24 pm

Georgiy12 wrote:And that winner card has 1/1000000000000000 chances to get in your daily presents.it would be like winning the lotery :D

that would still be found in a few days to a few weeks
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