So, one day i went all and said to the sky this, "Why don't i create a new curse idea that is incrediblely complicated but useful in sometime that works well with other curses and will never get accepted and get about -10 in the next 10 mins." -Part 2
Name : Devil's message
(Rare)
(18 turns)
(10% to fail)
Have 4 random ships from you sunk, and target player will get +5 danger on 20 random fleet.
If target player have less then 15 fleet, he will only gain +2 danger on 10 random fleet.
If target have no fleet, 1 of his ship is yours and 5 of his ship sinks, In addition, he loses 10,000gc.
If target player have only 1 ship, he loses 100,000gc, if he have only 50,000 and below(with only one ship), this curse turns into a random common curse and you gain 20 turns.
The ships from u that sunk apply on all LIKELY HOOD.
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Again, this looks hideous.
Heres the version in simple words.
:- Give person danger on fleet, target may lose ships, even gold. May even get a new curse and some turns.
I myself is a trader and this looks like a bad voodoo, but i have complicated voodoo idea that i want to share.
Part 1 : http://www.piratesglory.com/forums/viewtopic.php?f=16&t=2018