Raster wrote:Hostile natives targets a player as if at war or counter attack. It can be defeated by serenity or stopping your trade routes till it wears off. If you are on line a reasonable amount of time this will work. Your suggested card gives no time to respond. Its only advantage is if it targets a low standing player as would you attack one of the big players and risk your dr going up and being counter attacked.
Yes hostile natives does target a player as if at war.. which is exactly why I proposed this card
First of all, since the target would be random that gets rid of the danger of this card being abused.
You seem to see yourself getting attacked multiple times with no defence. It would take around 50 of this card at a port you are at for you for it to match up to hostile natives casted on you. (And that is only if all your trading fleets go to one port). A defence is not needed if chances are you won't even be targeted.. God forbid a peaceful merchant be attacked once out of hundreds of players.
This card would be close to useless for strong players but amazing for newer players. If this card was common and the attacks were randomly spread out, newer players could actually pirate and be overlooked.