Ahoy there,
I come to Avonmora Forums, slightly drunk from Sir Henry Morgan's Rum!I have thought of a idea, which is a suggestion we all know we can Generate None Player Targets - So why can't we Generate Player targets?
How Will Player Targets come to light? - Well the Battle will be like a Normal Plunder battle , but Instead of the use of Voodoo ~ Only one fleet appears per 4 turns... This will be chosen Randomly from Port Gossip page.
Since, we are dealing with real players, the cost would be twice as much as Generating None Player targets ( 4 turns to reveal a player's fleets )... But this can not be 100% Accurate, it should have a 25% - 50% chance of failing : This would also help with finding Players with Large Chests, as we use to be able to use Demographics page to do so. Whilst other Players would be able to see the same player on the Plunder Screen...
Any questions please ask,
Roberts.
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