by Kart » Sun Aug 16, 2015 10:10 am
Roi, I don't post often. Because I happen to like you, I usually don't go against much of anything you have to say. I don't consider what I am about to say as going against you, it is just a different view point.
There are definitely two kinds of players in this game. But, probably a lot more than that. Yes there are the pirates and there are the traders. Then there are the traders who dabble in piracy. There are also those who play the game for the politics involved in it and the challenges to be met there. Then there are the social players. These are players who play strictly because of the social nature of the game and will adjust to how the game flows. There are players who want interaction with others and those who would prefer that this be a single person game. We are dealing with a great number of player types and variants. Then you throw in players who have been playing for years and players who have been playing for days. There is great diversity in this game. It is not simply traders versus pirates.
You talk about an imbalance, maybe there is with the fishing as far as the pirates are concerned. That is if you don't want to use voodoo. That is if you don't want to be creative in the game and find what the targets are. That is if you don't want a game where you have to think. But, you have to remember there was an imbalance recently in the way of the pirates. The danger safety valve of fame points for the merchants was taken away and skirmishes were put into place to allow pirates to hunt traders who weren't on the plunder board for the sport of it. Then they even gave a bonus to the pirates for attacking using skirmishes to make them more profitable. This skirmish feature, which was a balancing act of the part of the developers, cost the traders a lot of gold to adjust their fleets. The point here is, the game is about adjustments. Pirates adjust their tactics and the merchants adjust their tactics to overcome what the pirates have done. It is a game of ebb and flow, a game of give and take. One side is up for a short period then the other side is up for a while. Overall it seems to me the advantage goes to those who can adjust the wisest.
Me...I do both, I trade and I do a little piracy. I have always said I have no secrets...I trade but I basically have a war fleet in every port also waiting for a target. I am always looking for that unprotected ship I can capture. I also adjust to the game as it is adjusted by the developers. Instead of crying "It's not fair", I suggest everyone take a good look at how they play. Maybe what worked a year ago doesn't work now. Maybe instead of the developer ruining the game, as it seems they are accused, they are challenging everyone to play a game that is not "click and shoot". Maybe the developers are evolving a game that continues to be a game that requires thought. Maybe the developers want players who do not count on re-spawning and getting back into action.
I wish everyone success in the game. I also encourage everyone to play the game and adjust to the game instead of insisting the game adjust to you.