Stolen Shovel

Do you have an idea for a card ? Do you want a tweak on existing voodoo cards? Perhaps you even want one of them removed? This is where you can post your suggestion.

Re: Stolen Shovel

Postby Young jimmy5454 » Thu Jul 09, 2015 8:09 pm

Trixikilikili wrote:I like the idea that voodoo concerning treasure hunting might be introduced. This card might need a bit of tweaking though.. maybe shorten the period to 24 hours, the turn count down to around 3, and stackable up to 5 cards? Picture someone stealing your shovel, and it'll take you a day to get a new one? although maybe if you're in some remote hidden treasure location it might take 2 weeks to find a shovel again... I don't know..

Also if voodoo is introduced in the equation of the treasure hunting, won't this mean the balance will again be slightly skewed in favor of credit buyers? Probably not in this card suggestion, but in general. I was thinking treasure hunting did not involve cards for a reason. Still, +1 because it makes us examine the treasure hunting business and might open up new possibilities for the game.
I agree Voodoo Should Be introudced in the game
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Re: Stolen Shovel

Postby Sir Johnny English » Fri Jul 10, 2015 11:54 am

Robbing Banks? I don't want Voodoo for that. Come on, give it some bigger feature. As for treasure Stolen Shovel, its obviously controversial. Make it a variable depending on the treasure hunted and buried by the player rahter than outright stopping one from doing it. Maybe even give pros at certain instances and cons at others. Would be useful, if we could Hunt NPCs with voodoo.
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