corruption

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corruption

Postby Mohammed » Sun Jun 28, 2015 7:42 pm

the idea is simple when nations grow bigger they risk corruption of those who lead it bribes taking and such

so i was thinking why it shouldn't it ably here the more ports the nation have the bigger there corruption percentage
the bigger the percentage the more tax they lose to it daily

lets say for example
a nation with 1 port well have 0% corruption but one with 2 ports well have 1% rate the percentage doubles with every new port to get to 16% for 5 ports

so that would get nation to stick to a few ports and more nation would be able to appear in avonamora
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Re: corruption

Postby Sir Colchian Niveus » Sun Jun 28, 2015 8:05 pm

like the idea. if it could be placed more organised i vote yes. :)
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Re: corruption

Postby Mohammed » Sun Jun 28, 2015 8:11 pm

Monkey D. Luffy wrote:like the idea. if it could be placed more organised i vote yes. :)


do you mind explaining what you mean by more organised if you had any further ideas on the subject it would be great
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Re: corruption

Postby Barnabas Sackett » Sun Jun 28, 2015 8:13 pm

You could throw in factors which would lower Orr higher the amount, giving nation leaders something to work on.
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Re: corruption

Postby Francois le Clerc » Sun Jun 28, 2015 8:18 pm

No I don't agree let corruption stay no points needed.
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Re: corruption

Postby Francois le Clerc » Sun Jun 28, 2015 8:23 pm

After all it was corruption that made our coffers what it is now. I think all of us can agree.
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Re: corruption

Postby Barnabas Sackett » Sun Jun 28, 2015 8:27 pm

Not all countries have the same amount of corruption. There should be a variable.
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Re: corruption

Postby Lana » Sun Jun 28, 2015 8:40 pm

Higher taxes, poorer residents - higher corruption...
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Re: corruption

Postby Synyster » Mon Jun 29, 2015 12:46 am

This corruption idea sounds good.. maybe tweak it such that a certain percentage of the treasury lost is funneled to the various ranks in a Nation.. like maybe a Duke gets 0.0001% of the treasury per 7 days or so.. maybe even channeled directly into their influence.. could be an interesting addition if worked on..
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Re: corruption

Postby Roileon » Mon Jun 29, 2015 1:24 am

With some more polish this idea could work. +1
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