Synyster wrote:Sir Roberts wrote:Give me a fair bit of time...
Here is a list of what players i have trained
- Monkey D Luffy
- RedSonjia
- Prostidude
- Anburgh
- Manuel
- Redbard
- Calradia
- Sir Johnny
And at one time i did train RedJack02
Danik, open your eyes and read this post quoted from the kid, as well as the 2 posts that followed it. I find it amazing that a player with 9-10 months of experience based solely on his current player number like u said, would have much beneficial knowledge and skills to pass on to a player who has been around for far longer, again based solely on his player number. But hey, not up to me to decide, just pointing out what was written.
And really, now u got a problem with me? Sue me if it's libel.
Otherwise, create your own thread and name it after me, and u can dump whatever negative comments of me u want over there. This thread has the kid's name on it, and i did include criticisms both constructive and otherwise relating to the topic.
And please, what sour grapes again? How can i be sour when i haven't lost anything?
Well, I'll go by my own experience as a new player : I learnt more from, and with, a player who started on the same day as me. In fact, if he hadn't offered a hand of friendship, I would probably not have stayed past a few days in this game. That friendship has made the game for me, the companionship of my guild-mates and the fun of us all still working it out, still trying new stuff, failing at times but always trying to fail better. If I have a criticism of older players, and guilds, it's that they found a way to play and, cos it worked, they rarely ever changed it, or advanced beyond it. So when a newer player tries something that's a bit different, they get a bit discombobulated.
Its also a bit predictable that when they come up against a problem that their game style cant handle, they dont ask why that should be, they leap to assume some skull-duggery is at work. That's not confined to this game, it's common from the many I have played. No-one has ever lost cos they just weren't good enough on that day, it would appear. The claims against JR are nothing new : read back thru the forum and just about every player who has knocked heads with certain guilds have ended up being accused of cheating, spying, multi-accounting, being rude, being abusive, being a big coiner, being some-one else 'pretending' to be a new player : again, that's also my own experience of the 'sour grapes' that pour forth from certain quarters : I'll confirm again, for any who may have missed those memo's : I'm not Black Sparrow, not Sir Henry Morgan, not Rolando, not Admin and I'm not the Ghost of Xmas Past either.
Once you get past the basic mechanics of the game, how to navigate around being the biggest barrier to ease of play : its both a very simple and a very complex game : you can play it without any grand design or strategy and do well enough ; hours of fun and enjoyment at low cost. or you can explore its depths and fine-tune your play to grab every advantage to be found within the letter and spirit of the rules : then it's days of fun and enjoyment, at low cost. But for all that, a new player trying it on can make your great project trip over itself: bad timing maybe, a bit of luck, maybe some complacency and boom, you is in trouble : that's the nice bit of the game ; that's the bit some would excise for a rigid status quo, with themselves at the top of the food chain: of course, oddly, the proponents of such rarely want to be the food getting eaten.. and whine too loud, too often when their arse does get nibbled by the peasantry : that's the sour grapes of which I speak. So, get a sense of proportion, and if some new player tries some awkward and annoying tactic that your game style cant handle : figure out a new way to play that defeats them at best, neutralises them at worst. Lame claims of 'We wuz robbed!' do neither and also don't reflect well on the claimants.