Mass build ships

Old Discussion topics

Mass build ships

Postby Synzon » Sat Mar 15, 2014 10:20 pm

I propose that you be able to build more then one ship at a time. Currently, you can only build ships one at a time, and it becomes tedious to cycle through the pages over and over again. Something like a mass ship build button would be nice.
User avatar
Synzon
 
Posts: 18
Joined: Tue Aug 20, 2013 9:06 pm

Re: Mass build ships

Postby Edward_Teach » Sat Mar 15, 2014 10:27 pm

+1 I agree
"Those who stand for nothing,
Fall for anything"
-Alexander Hamilton
User avatar
Edward_Teach
 
Posts: 271
Joined: Sun Mar 03, 2013 2:11 am

Re: Mass build ships

Postby Trixikilikili » Sun Mar 16, 2014 2:11 am

and maybe mass ship attribute upgrade too. :) and while we're at it, mass ship repair of ships without a fleet. :)
User avatar
Trixikilikili
 
Posts: 169
Joined: Sat Dec 07, 2013 10:50 pm

Re: Mass build ships

Postby Xanadu » Sun Mar 16, 2014 4:22 am

I think what you need is a good de-worming. :lol:
User avatar
Xanadu
 
Posts: 193
Joined: Tue Dec 11, 2012 8:52 pm

Re: Mass build ships

Postby Edward_Teach » Sun Mar 16, 2014 4:30 am

I think what you need is a good de-capping, oh wait that already happened, twice :lol: :D
Wanna be a troll, get burn't like a troll, just sayin'
"Those who stand for nothing,
Fall for anything"
-Alexander Hamilton
User avatar
Edward_Teach
 
Posts: 271
Joined: Sun Mar 03, 2013 2:11 am

Re: Mass build ships

Postby Captain dungeness » Sun Mar 16, 2014 4:34 am

When building the same ship multiple times I just click the refresh button and another ship is build immediately.

I don't really need mass building ships since it takes so many turns to build ships... what I REALLY want is MASS ASSIGNING ATTRIBUTE POINTS! It's incredible how many clicks and page reloads it takes to level up attributes. Just to add 10 sails to a fleet of 5 ships takes more than 55 page loads.
User avatar
Captain dungeness
 
Posts: 626
Joined: Mon Feb 28, 2011 3:43 am

Re: Mass build ships

Postby Edward_Teach » Sun Mar 16, 2014 4:38 am

Captain dungeness wrote:When building the same ship multiple times I just click the refresh button and another ship is build immediately.

I don't really need mass building ships since it takes so many turns to build ships... what I REALLY want is MASS ASSIGNING ATTRIBUTE POINTS! It's incredible how many clicks and page reloads it takes to level up attributes. Just to add 10 sails to a fleet of 5 ships takes more than 55 page loads.

I agree, and that refresh button thing is helpful, thank you.
With the attributes, I suggest the admin make it possible to input how many you want to add (sort of like for the crew and cannons, except you can't subtract the attributes)
"Those who stand for nothing,
Fall for anything"
-Alexander Hamilton
User avatar
Edward_Teach
 
Posts: 271
Joined: Sun Mar 03, 2013 2:11 am

Re: Mass build ships

Postby Cdv » Sun Mar 16, 2014 6:55 pm

Captain dungeness wrote:... what I REALLY want is MASS ASSIGNING ATTRIBUTE POINTS! It's incredible how many clicks and page reloads it takes to level up attributes. Just to add 10 sails to a fleet of 5 ships takes more than 55 page loads.


I strongly agree. I have suggested this before in the Improving Interface thread. viewtopic.php?f=5&t=736&p=10847&hilit=improving+interface#p10847
I hope this gets implemented.
My guild is my weakness and my strength.
"...there should be no worries...if someone destroys all your ships."- CJ
"Arguing on the internet is like running in the special olympics. Even if you win, you are still retarded."
User avatar
Cdv
 
Posts: 382
Joined: Sun Apr 29, 2012 12:44 am

Re: Mass build ships

Postby Captain Jack » Sat Mar 29, 2014 2:16 pm

Interface improvements are necessary. Especially because these updates really improve our retention rates.

This will of course be implemented. However it will be implemented with a new way to build ships. The whole interface will immitate treasure hunt interface in terms of loading (no full page load, no waiting),it will have easy forward back, more images. Along side with mass building we will add (some of these have been mentioned in other topics):
-Ship building queue (it will take real time + turns, player will choose details).
-Attributes patterns (pre-made selections)
-Attribute Upgrading will change (it will become easier)
-More...

This interface upgrade will take place in the same time with ship abilities (etc, as described here). More options will be added, as a result, interface will be improved fixing old issues.

Finally, the current ship screen is part of the first pages built, 6 years ago. The shipwright too. It is only logical that they are not handy.
User avatar
Captain Jack
Project Coordinator
 
Posts: 4042
Joined: Tue Feb 08, 2011 1:12 am
Location: Pania

Re: Mass build ships

Postby Painmaster » Mon Jun 02, 2014 1:13 pm

Will this actually be implemented?
+1
In the beginning, the world was created. This has widely been regarded as a bad move.
User avatar
Painmaster
 
Posts: 311
Joined: Wed Apr 02, 2014 12:58 am

Next

Return to Archives

cron