Enchantment - Pirates Only
Uncommon
Duration: 24 hours
Cost: 8 turns
Target ship has 75% chance, if upon firing the first volley in combat,  to win the engagement. Adds an additional 3 danger points per battle, win or lose. 
 By targetting rigging and rudders, the raiding pirate disables its target, knocking her out of commission, and out of the battle.
			
		







 At least that's what I'll do if that card gets implemented
 At least that's what I'll do if that card gets implemented 