by William one eye » Sun May 21, 2023 3:23 pm
This was a related suggestion, i made a long time ago.
This was my concept of how gemstones could integrate into the game.
It included how they come into the game.
(Via npc action), and what could be done with them once they are held, fashioning amulets, jewlery, ect and how they are transported and sold.
Gem stones - for purpose of value - I suggest Gem stones be found as a chests of Gem stones
- a chest of Gem stones would be high value, move valuable than gold bars
gem stone vary in type - rubys, emeralds, sapphires, pearls, diamonds
there is a gem buyer it is automated not player run
- options from the jem buyer
- sell for gc
- convert to jewlery - requires gold bar also - increases fame
- convert to amulet - require gold bar also - carry for protection - possibly better skirmish escape chance - maybe battle defense -can be lost in
battle - it may require you collect more than 1 type of gems
-convert to talisman requires gold bar also - used in the witch hut to access better voodoo - has a value that can be used up
it may require you collect more than 1 type of gems
similar to goods, gemstone can only be sold in a port were they are not found
if you win gemstones and wish to sell them they must be loaded as cargo and transported to the other port
extra risk during transport - shipment is flagged as gem shipment on the gossip pages
you can transport gems on your own or hire a smuggler
a tab is created on the left hand side to handle gemstone related activity
how to get gemstones - npc quest - you must find and defeat a series of targets the final target is a treasure fleet carrying gems
- strength of target and amount of gems stones plunder increases with players fleet size as does difficulty
- perhaps you may get them at random chance in normal npc battle also
-- or you can steal them pvp from another player during shipment
-- potential for a not yet created voodoo card to steal gems also -
missions are port specific - your prize is the gem stones that are in the specific for the port where you do battle with the treasure fleet
you must then get your gemstone to a different port to sell them
since it shows on the gossip page and you may be plundered for your gemstone cargo - it is high risk
Smuggler exchange
you need to move your gemstones - you can take them yourself or you can hire a smuggler
smuggler operate similar to bounties
you post the gems you wish to transport and what you are willing to pay
a smuggler must post a bond - the value of the gems
if the smuggler loses the gems the bond is tranferred to the gem shipper
if they successfully deliver your gems they get the fee
if gems are stolen in route they become the property of the raider
however the raiders fleet then show the flag showing they are carrying gemstones
If this is possible to implement - I have an idea for a grace period before shipments show on gossip page
Tech upgrade in hideout academy- smuggler tech - each upgrade yields and extra .15 second grace period before flag (or maybe fleet )shows on gossip page
Pirate advantage - pirates get a starting 5 minute grace period on the gossip page - why - because pirates be sneaky
Last edited by William one eye on Fri Aug 26, 2016 3:10 pm, edited 4 times in total.
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William one eye
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