by Captain dungeness » Thu Apr 26, 2012 8:18 pm
I think PVP is EXTREMELY high-risk, high-reward. The risk is so high right now I think most guilds have a policy of not attacking anyone who has a guild. Most high-fame value players are in guilds so I have only a few targets to plunder. The policy exists because there is a Cold War and if another guild decides to attack it will mean the victim will lose ALL their fame and MANY ships will be sunk/stolen. THe victim could retaliate and then bith parties are left with very little fame and ships.
The risk of fighting outweighs the rewards. I want a lower risk option that would not create an enemy out of his or her entire guild.
-Captain D