Sea Monsters

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Sea Monsters

Postby Adama » Sun Jan 19, 2014 10:06 pm

I think some Ports should randomly have sea monsters some harder then others even if ur not going for a title i think itd be cool
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Re: Sea Monsters

Postby Adan » Tue Jan 21, 2014 4:54 am

That sound like a good way to gain gold.
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Re: Sea Monsters

Postby Mohammed » Tue Jan 21, 2014 8:12 am

thats a good idea actually but how strong are they on what basis well the sea monsters strength be
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Re: Sea Monsters

Postby Adama » Tue Jan 21, 2014 11:43 am

Sone could be easy and normal some could be super hard to beat i think it should be the harder they are the bigger the prize
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Re: Sea Monsters

Postby Roileon » Tue Jan 21, 2014 8:09 pm

So basically you want to add another NPC "fleet" called Sea Monsters. How will this coexist with missions. Players can get confused on which sea monster they already beat. Also, since we have missions with Sea Mosters, how come we just don't add another mission/quest that allows you to hunt sea monsters for extra gold?
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Re: Sea Monsters

Postby neoshagrath » Tue Jan 21, 2014 9:57 pm

How about sea monsters that attack huge ships/fleets on a crowded trade route?
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Re: Sea Monsters

Postby DezNutz » Thu Nov 15, 2018 4:33 am

While additions to NPC Missions would be nice, there are more comprehensive suggestions than this.

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Re: [REVIEW] Sea Monsters

Postby PFH » Thu Nov 15, 2018 4:53 am

-1
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Re: Sea Monsters

Postby Vane » Thu Nov 15, 2018 5:50 am

DezNutz wrote:While additions to NPC Missions would be nice, there are more comprehensive suggestions than this.

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For the very same reason I disapprove as well.

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