This discussion seems to be about well established players who want to just wring everything they can... Which is fine..
But we are not all vets who have reached that level. While to some of you 445+k is just seen as an add for their pockets and for others it is out of reach.
While I have a good stash or gold thankyou Avonmora, I cant help feeling that maybe some of this never ending upward cost will stop piracy altogether... Not for me bC I really have given up on trying for decent profit when it comes to raiding. I no longer expect a haul that will increase my coffers. However, for me, its the most fun aspect of the game.
I used to spend 10 credit and get maybe between 10 and 15 HNs. 10 HNS now = 20 credits on todays market - or 46 for 50. ? Really?
I am lucky to get 10 cards. So it is def having a negative impact for some players. Hows that in a noobs eyes?
I have a concern tho as a number of new players have commented on how hard it is to get going. I get msgs often asking if its cheaper for them to go pirate...Clearly, obv not without having built a little behind them - 20 hostile natives and 3 fleets worth about 10M each - A new player may bring in only 50k per day -
For me personally my level of game play is down inhibited by the cost of a raid as I mentioned. I cant imagine how daunting it must look to a new player!
(Irrelevant but I think when I started it was mid to low 300K )