Capping Credit Market Price

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Re: Capping Credit Market Price

Postby Meliva » Tue Aug 03, 2021 10:26 pm

I quite disagree about credits being worth more now then they were before. I am quite confident that it's only gotten this high due to market manipulation, wouldn't be too hard for a group of vets to slowly jack up the prices in the market by constantly pushing it higher.

Capping it wouldn't kill it, the market would likely adapt, plus bankers could still sell and buy credits outside of the market prices.
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Re: Capping Credit Market Price

Postby PFH » Tue Aug 03, 2021 10:48 pm

Credits use to go for 126k when this account (Clockwork) started Meliva. Been on the rise since.
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Re: Capping Credit Market Price

Postby xPROx » Tue Aug 03, 2021 10:48 pm

I sell and buy credit. Now with that being said. I agree the market has take a turn for the worst and just benefit the top players. A newer player don't stand a chance to buy credit at a good deal. Now I for one would like to see a cap for marketing. Leave banks open to sell as player see fits.
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Re: Capping Credit Market Price

Postby Shadowood » Tue Aug 03, 2021 11:12 pm

Again, I am all for a free and fair market. But something needs to change.

We are seeing less and less of a pirate or privateer lifestyle in this game because casting voodoo is so expensive due to the unbalanced credit market.

We literally are playing a non graphical Farmville now.

Judging by your Trade Fleets Haron, you have embraced this change. And I think it sad that a seasoned pirate such as yourself have gone away from lighting people up. #BringBackCoconutHoliday #CoconutHoliday :gc: :gc: :gc:
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Re: Capping Credit Market Price

Postby Lefty » Tue Aug 03, 2021 11:25 pm

I see no difference in what is happening, as compared with what has already happened in to the voodoo card market.
Most seemed fine with the extraordinary prices that greedy card manipulators charge. Why should there be a difference in the credit market.
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I agree with the Shadowood comment.
"We are seeing less and less of a pirate or privateer lifestyle in this game because casting voodoo is so expensive due to the unbalanced credit market."
Seems to have been true for sometime now.
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Re: Capping Credit Market Price

Postby William one eye » Tue Aug 03, 2021 11:47 pm

Do not think a price cap is the correct move.

To many credit sinks, not enough credits inflow.
Or those that are coming into the game are being tightly managed by the for irl money buyers.


I see no fair way to fix this.

My best suggestion. An alternate credit source.
Npc hunting of sailors and sea monsters that are extremely had to beat in a multi port mission.

You must first win items needed to defeat the targets.
These items will likely have no function outside of missions.
However i suggest you earn an acheivement for winning them.
Once you have defeated enough minor enemies and completed enough random tasks you may fight a boss enemy to win credits. Maybe some missions could be complicated enough they require putting together a tream of players.
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Re: Capping Credit Market Price

Postby Stan Rogers » Wed Aug 04, 2021 12:20 am

I do not understand how the market is manipulated and if someone could, provide examples how this can be accomplished, it would help me understand.


You would think the voodoo price would be reduced as a credit is worth more in game.

If people are willing to pay the big numbers for credits, who am I to protest.

I do wish the price would come back to more 'normal' levels because as it is currently, the credit price only falls when there is a nation takeover.
Gold bar prices also seem to drop significantly as well during nation port wars
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Re: Capping Credit Market Price

Postby Meliva » Wed Aug 04, 2021 12:37 am

well what you could do, is either alone, or with some help from other's, constantly move the price up, by buying all the cheapest selling credits, then selling them again at a higher price. Right now, for example, 8 at 445K, so, one could buy all 8, then sell a new batch at 449K. If someone tries to sell at a lower price, buy them out, and put it back at the higher price. Older vets with more gold then they know what to do with, could very easily use all that excess gold to slowly shift credit prices in a different direction.

That is what I think is happening. Some vets are using all that gold they have, and are shifting credit prices up. Plus, I think there is definately manipulations in the voodoo market, so wouldn't be surprised if this let's them sell voodoo at high credit amounts, then with the credit prices constantly going up, they profit more.
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Re: Capping Credit Market Price

Postby sXs » Wed Aug 04, 2021 12:47 am

I agree with Mel...... we all know who controls the credit market and manipulates it daily. It is no secret.

I also remember credits for 135-150k each.

Instead of capping the price, why not cap the amount you can trade in a week/month. That would curb the manipulation.
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Re: Capping Credit Market Price

Postby Most Lee Harmless » Wed Aug 04, 2021 1:13 am

The fool steals from the bank.
The wise man steals the bank.

There is more than one way to be a pirate in a pirate game.
-1 : Move to archive.
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