Charles Vane wrote:El Draque wrote:This topic was meant to see how other feel about making voodoo a part of the game, not "THE" game. I would love to see it where there are bunches of fleets, bunches of pirates, sea battles for ports, land battles for ports and voodoo plays a role in it all.
I do see your point. It does take a lot more time and resources to build large fleets, politic and develop voodoo chests at the same time, and reinvest in damaged fleets and not everyone has time for that level of play. So im guessing your opinion is things are just fine the way they are, thats cool, not everyone sees a need for change.
To add to Vanes ideas, you wouldnt need to delete anything, what if you just couldnt add more till you used, sold or deleted stock to the new set levels? Then no one would be out of any spending and it would be their choice what to discard/use, when and how. It would go eventually and those who rely heavily on voodoo for game play can be slowly brought in.
Wouldnt work mate. Imagine those with large chest using the primary cards they do. Until their chest dropped below the cap they couldnt replenish the stock of usable cards. A deletion system would be necessary for that. It would also be necessary to allow players to construct their desired chest build rather than fill up on garbage that they never use and wont sell.
Yeah true... hard to think of solutions to appease all equally