Black sparrow wrote:What I am saying is that if you have a MoW that can be stolen anytime versus a MoW that can be stolen hard, then there will be MoWs to steal. Now, 4 players employ MoWs and this is because they can easily be stolen.
This simple.
To add to my arguments, I have been playing long before damage cards. We had 40 SoLs back then. It was worth fighting till the end for the fleet of the opponent, because it contained at least 20 SoLs. Now, what you see is 1 SoL, 2 SoLs. It hardly worths the effort. What if there were 20 SoLs though?
These numbers were the casual numbers. Then damage cards came. But damage cards are nice. It is their combo with Booty Master that makes things uneven.
Why have MoWs and SoLs when a single cutter can do the job?
I remember the pirates before the damage cards, were sailing with 40-60 level 10 SoLs. Now, they sail with 1 cutter lvl 10.
I read of plans, solutions. But this simple thing is not mentioned by anyone. I believe that there are more players with me. They just are not accustomed to post. Perhaps it's a good time to get some broader feedback.
I agree with Black Sparrow (even though i wasn't around back then).