card name : Lost Weekend
turns reqd : 20
use : self - player only
short description : Player is removed from all game activity for 3 days
period : 72hrs
stacking : 5
Player is placed in limbo for 3 days : All fleets must be in port and have less than 3 danger : no gold, influence or turns can be gained : No voodoo may be cast for or against the player : the player cannot log-in or participate in the game for the period of limbo : forum use remains open.
Notes : I had noticed there is no way for a player to take a short break from the game. I like this game, but would also like to take a holiday occasionally too. The main aspect of the feature should be that there is no benefit to be gained from it apart from the 'holiday' : you return to the game as you left it with the same fleets, resources, gold, etc as before. To prevent it being used as a 'truce' type card, all danger and voodoo ( good and bad) should really be at zero : thus using the card would need to be planned, rather than as a desperate defence measure.