The Ghost Ship

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Re: The Ghost Ship

Postby Meliva » Wed Dec 07, 2016 12:15 am

Shadowood wrote:You saying a possible lvl 100 att MOW is not OP is like saying PHX is a noob. Just doesn't add up.


a level 100 att MOW would honestly be a waste. you only use 60 of those Att, and its been proven time and again that with a little voodoo, some strategy and a bit of luck a cutter could be that MoW. granted any ship fighting it without weakening first would most certainly be stomped. but voodoo is king.
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Re: The Ghost Ship

Postby Shadowood » Wed Dec 07, 2016 12:15 am

Meliva wrote:I am not particularly fond of this idea. if I got a legendary ship like this I would sell it first thing. maybe level it up a bit then sell it. but since you cant sell it you have to keep it. and I would not want a legendary ship, since odds are, once some pirates find out I have one, they will try to take it. it would make me or any player who gets it a target. it would be an even bigger prize then a MoW, but it would probably just constantly change hands. say I "luck" out and get the 100 att MoW, well now every pirate and his mother wants that ship, I get the snot beat out of me, someone else gets it, and now every pirate and his mother attacks him. I suppose it WOULD bring some action, but the ship itself would just go around like a game of hot potato.


I do like me a game of Hot Potato!! I am from Idaho you know. :lol: :lol: :lol:
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Re: The Ghost Ship

Postby DezNutz » Wed Dec 07, 2016 12:16 am

Another similar suggestion a while back.

(Legendary) Poseidon's Fleet http://www.piratesglory.com/forums/viewtopic.php?f=16&t=2275
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Re: The Ghost Ship

Postby Donald Trump » Wed Dec 07, 2016 12:17 am

I understand it would change hands like wildfire. But it would be interesting. I am sure it would end up in the hands of a Pirate like Tom Lowe. Be yet interesting though, maybe an achievement a long with it.
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Re: The Ghost Ship

Postby Donald Trump » Wed Dec 07, 2016 12:19 am

DezNutz wrote:Another similar suggestion a while back.

(Legendary) Poseidon's Fleet http://www.piratesglory.com/forums/viewtopic.php?f=16&t=2275



That is voodoo, this here is not voodoo.
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Re: The Ghost Ship

Postby Meliva » Wed Dec 07, 2016 12:22 am

DoS wrote:1/1000 chance, unlimited.


if there are an unlimited amount of ghost ships, doesn't that somewhat defeat uniqueness. there are only so many real life pirate ships to put down there, and unless you allow duplicates having an unlimited amount is not feasible.
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Re: The Ghost Ship

Postby Donald Trump » Wed Dec 07, 2016 12:23 am

Meliva wrote:
DoS wrote:1/1000 chance, unlimited.


if there are an unlimited amount of ghost ships, doesn't that somewhat defeat uniqueness. there are only so many real life pirate ships to put down there, and unless you allow duplicates having an unlimited amount is not feasible.


Hmm. I see the reasoning. Renaming. 1 Per person you have to defeat at Nation Missions.


Edited at 1st post.
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Re: The Ghost Ship

Postby Maha » Wed Dec 07, 2016 1:10 am

DoS wrote:Hmm. I see the reasoning. Renaming. 1 Per person you have to defeat at Nation Missions.

i agree with meliva on this.
Ships that cannot be sold are valueless and big targets at the same time.

question; is this to boost the value of tidal wave or to introduce god-ships to the game?

a limited number counters the whole proposition. what if those 20 or 5-10? (npc nation pirates) ships are retrieved? tidalwave is back where it was; a card that is valued by some and not by others.
or
another limitless bunch of limited ships are sunk to keep tidalwave more interesting to the gambling part of our community.

the idea of not in the hideout is ridiculous since it cannot be commandeered every port becomes it's hideout!

the idea to add lvl10+ ships to the game has to be thought through carefully. what are the consequences. to add an ship that cannot lose levels and is lvl 10+ and unsaleable? too many unknowns to gamble with.

i give the idea to boost tidalwave -1 for it is valued by players already. it needs no boost.
i give this idea to introduce god-ships also -1 because there are better ways to do it in a better and more controlled way.
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Re: The Ghost Ship

Postby Shadowood » Wed Dec 07, 2016 2:58 am

One could just keep this out of fleet with out worry of commandeer and gain the fame daily.
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Re: The Ghost Ship

Postby Donald Trump » Wed Dec 07, 2016 2:59 am

Shadowood wrote:One could just keep this out of fleet with out worry of commandeer and gain the fame daily.



Hm, that is a good catch. Edit Ravage works.
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