by Jessy's Dream » Fri May 26, 2017 7:46 am
There is a problem into implementing this as it does not fit with the current voodoo system (code/dev wise). We need to either only include Player specific cards or create groups of cards that will fall into this rule.
For example, we could have groups such as War, Support, Trade. Then rules like this one can be created which will target specific groups of cards.
War cards could be cards like Hostile Natives, Fugitive of Justice.
The current system will support easily this extension and it would also grant us greater flexibility in the rule definition. For example,the rule could be as following:
An "executed" player cannot cast:
-Any War voodoo for 96 hours
-Any Support Voodoo for 72 hours
So, the caster could still cast any cards belonging to other groups (ie trade) or any cards that does not have a group (not mandatory to place every card into a group).
Groups could also be more sophisticated and a card could exist in more than 1 group. We could even create cards that target groups in some way. Food for thought mostly. We will see how exactly we will proceed this idea on our end now.
Initial suggestion Approved, it will be tailored though based on the groups idea.