Without trying to beat a dead horse....
@Captain Jack - Do you have an update as to where we are at with any of the proposed ideas? (Blockade, Plantations, Ship Abilities, Etc.)
Just curious as its been a few moons since we heard from you.
Thanks
Vane wrote:I have one primary concern after reading through this, perhaps I can get some clarification.
As Suggested:
-Fleets in Blockades, cannot be attacked (plundered or skirmished).
-Non participants will not be able to use voodoo with either a fleet or ship target on fleets inside a blockade.
Now, given the fact it is also suggested that the Blockade is able to set the action to Free Pass, if read correctly this is for designated players, guilds, nations.
Would it not then be possible for a nation (or player of a nation) to create a blockade limit those allowed to side with them, apply free pass for all so no one would care to contest it (or too few to make a difference), Put in their best fleets while the rest of their guild, friends, nation add their best fleets then keep this up as a way to "hide" their ships from being targeted. I understand the 72 hour blockade time frame but this could be done every 3 days if im understanding it correctly.
Haron wrote:If this is being implemented, will there be a way for a nation to block their own port for other players? I can see situations where I would like to keep my nations ports open to my nation exclusively, possibly also to allies. Or will blockades always be an attack on the nation of the blocked port?