i just discussed this idea with ZJ in chat, i need you guys to judge if it's good or bad.the way i see it ,at times there is little to do in PG so i humbly request the devs to think about a king of the hill port system.
1.This will need a new port or an existing port modified a bit (there'll be no governor an his daughter)
2.The king of the hill stuff will be a nation effort...in short it'll be nation controlled...wait that's like all other ports right?
3.port control will not be determined ny influence...cuz then wales(rather x) will own the port like forever.rather it'll be determined by the no. of fleets defending the port...now here's the interesting part (point 4):
4.fleets will be stacked in a certain order.suppose my fleet reaches the port at 6:00 and is the first fleet to reach there...it'll remain at tier 1,if there are already ,say,3 fleets,then mine will be at tier 4
5.now imagine a scenario where wales is controlling the port,X will send fleets to defend it,so will abp phoenixs and a lot others i know,and say there are 10 defending fleets.now all the fleets may not...rather need not be of lvl 10 sols,say wales have 9 fleets of howkers with 1 ship per fleet and then a full fleet of lvl 10 sols.The tricky part is you'll(the attacking nation) not know at which tier that lethal fleet is.
6. FOR DEFENDERS : first and foremost there will be a cap of 15 participating players to be chosen by the king or the next highest titled player(must be a high noble class) .there will be an option to choose whether the fleet will be sent to trade or to defend.mind it if it's to defend ,then you can send only 1 fleet at a time.sending your fleet to defend the port would cost 5 turns.once it reaches the port,it'll dock there and remain at the arranged tier till and attacking fleet defeats it ,upon which it'll return to the port from where it was sent.now during it's stay there,its upkeep will be halved.For all the members of the nation(including the 15) the port will sell its resources at a price or -1 gold per crate and buy at +1(this is only for the 15 players..i mean the +1 gold buy thing) as long as the port is defended.mind it all the players of any nations can trade in that port minus the bonuses
FOR ATTACKERS : for attack the cap will be 25 players decided by the king (if unavailable then by the next ranked player...i.e. the governor if not that then the next class.p.s. must be a high noble class).players will be able to send 1 fleet at a time and each time it'll cost 3 turns once they are able to defeat all the enemy tiers they can then stack their own tiers of fleets and they become the defenders(note:the player fleet that'll defeat the last enemy tier i.e. tier 1 will become the tier 1 of the now-defending nation).
7. yeah barnacle(blue blistering) i forgot to mention that all fame and gold loss/gain whatsoever would be half the normal percent
and most important of all this is an open idea...that means you can comment and improve it...so if you feel there's something wrong with barnacle, then just be kind enough to post the solutions....