Charles Vane wrote:Players should be taught to move slower and learn "Battle" mechanics before mass trading, currently this is reversed and there lies the problem in my opinion.
I agree with this to an extent. Players should move through the game slower to learn the game period, not just battle mechanics. I don't think this is necessarily reversed, I just think that those that take their time and learn the game, aren't out there shouting at the top of the mountain saying look at me. Or complaining about how the game is now boring and dull and we need to change it because they plowed through the game so fast and they didn't take the time to enjoy it.

When i read about boredom being here for several month already i thought of a way to provide a new game element that can provide a new interaction between players for those who are interested. i did it in a way that those who are not interested will not be effected by it. they can stay of the radar as much as they like. But what is against providing a meaningful plan for action to those who like to maximize their profit? 

