Traders Union Defense of Realm mean ending of piracy?

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Re: Traders Union Defense of Realm mean ending of piracy?

Postby PhoenixKnight » Fri May 04, 2018 3:09 pm

Sir Tony Bologna wrote:There is no way a group of traders is going to end Piracy, Yes there are many strong players in TUDOR but there are so many factors now. They now have the responsibility of watching 36 people in the guild. Being that this is a new guild it is safe to say nearly all of them are active. If pirates are being pirates, TUDOR becomes a main target as they keep growing and presents its self a a viable income source. If TUDOR was to retail in excess like fashion to every hit on them, it is going to cost major investments in the game. Merchants are better off arming fleets, investing in level 10's and making it so pirates need 5 fleet battle fleets to take them down, because in the end it makes pirates also have larger purses and it just carries down the benefits for all. Now if someone is to sit there and constantly annoy them, then they have to be ready to battle as a majority of those players have excellent knowledge of how to play the voodoo slinging game. IMO Tudor is designed as a system of people looking out for the best interest of each other, cleaning voodoo, checking purses and letting everyone know what is going on, I do not view them as "Pirate hunters/enders" as they have too many assets in the guild that would become targets.


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Re: Traders Union Defense of Realm mean ending of piracy?

Postby PFH » Fri May 04, 2018 3:30 pm

OG Deadking wrote:interesting, guess I'm going to have to add that to the list of things that I need to learn about Avonmora pirates.

thank you all for adding to my knowledge of this game, because while it is impossible for someone to learn everything in this game, I will try to learn a bit of everything!

Message me. I know everything there is to know for piracy ;)
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Re: Traders Union Defense of Realm mean ending of piracy?

Postby TheLoveTiger » Fri May 04, 2018 3:32 pm

Why Thank you, I will take a compliment any time I can. But lets be honest, I think I have hit maybe two times against Tudor, 4 max depends when players joined.
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Re: Traders Union Defense of Realm mean ending of piracy?

Postby Redish » Fri May 04, 2018 5:13 pm

TheLoveTiger wrote:There is no way a group of traders is going to end Piracy, Yes there are many strong players in TUDOR but there are so many factors now. They now have the responsibility of watching 36 people in the guild. Being that this is a new guild it is safe to say nearly all of them are active. If pirates are being pirates, TUDOR becomes a main target as they keep growing and presents its self a a viable income source. If TUDOR was to retail in excess like fashion to every hit on them, it is going to cost major investments in the game. Merchants are better off arming fleets, investing in level 10's and making it so pirates need 5 fleet battle fleets to take them down, because in the end it makes pirates also have larger purses and it just carries down the benefits for all. Now if someone is to sit there and constantly annoy them, then they have to be ready to battle as a majority of those players have excellent knowledge of how to play the voodoo slinging game. IMO Tudor is designed as a system of people looking out for the best interest of each other, cleaning voodoo, checking purses and letting everyone know what is going on, I do not view them as "Pirate hunters/enders" as they have too many assets in the guild that would become targets.


Nail on the head

As a someone that leans toward piracy, raiding for gold coin, my fleets need to be small and made up of weaker, cheap ships. If I had bigger ships a Levi or two could wipe out the profits from any raid. Traders who have LVL 10 SOTL leads are basically untouchable for this reason.

By staying small a pirate makes it difficult for traders to retaliate and cause significant losses, so unless they are willing to arm their trading fleets properly a pirate will stay in business.
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Re: Traders Union Defense of Realm mean ending of piracy?

Postby PFH » Fri May 04, 2018 5:16 pm

Tis why you upgrade flag galleons and spanish gal tech with metallurgy and gunpowder. They make nasty pirate fleets :))
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Re: Traders Union Defense of Realm mean ending of piracy?

Postby Meliva » Fri May 04, 2018 5:28 pm

Sebastian Michaelis wrote:Tis why you upgrade flag galleons and spanish gal tech with metallurgy and gunpowder. They make nasty pirate fleets :))


Make pretty good escorts too in my opinion. I feel like having ship of the line escorts might make a trader a nice looking target for ship raid if done right.
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Re: Traders Union Defense of Realm mean ending of piracy?

Postby PFH » Fri May 04, 2018 5:33 pm

Meliva wrote:
Sebastian Michaelis wrote:Tis why you upgrade flag galleons and spanish gal tech with metallurgy and gunpowder. They make nasty pirate fleets :))


Make pretty good escorts too in my opinion. I feel like having ship of the line escorts might make a trader a nice looking target for ship raid if done right.

@the one eye
@the sparrow
@the other biggies :D

Im sure that there is a time and place for them to be taken. I doubt anyone alone could take them all at once, but a fleet at a time or 2 is a possibility :)
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Re: Traders Union Defense of Realm mean ending of piracy?

Postby Meliva » Fri May 04, 2018 5:37 pm

Sebastian Michaelis wrote:
Meliva wrote:
Sebastian Michaelis wrote:Tis why you upgrade flag galleons and spanish gal tech with metallurgy and gunpowder. They make nasty pirate fleets :))


Make pretty good escorts too in my opinion. I feel like having ship of the line escorts might make a trader a nice looking target for ship raid if done right.

@the one eye
@the sparrow
@the other biggies :D

Im sure that there is a time and place for them to be taken. I doubt anyone alone could take them all at once, but a fleet at a time or 2 is a possibility :)


Also depends on the guild they may be in. a large and active guild like tudor might make it next to impossible to steal ships, at least alone. And even a group raid would still be hard to pull off.
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Re: Traders Union Defense of Realm mean ending of piracy?

Postby PFH » Fri May 04, 2018 5:41 pm

We could test that claim in the future, but im good with them so thats not on my list of priorities :D
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Re: Traders Union Defense of Realm mean ending of piracy?

Postby Redish » Sat May 05, 2018 10:37 am

Sebastian Michaelis wrote:Tis why you upgrade flag galleons and spanish gal tech with metallurgy and gunpowder. They make nasty pirate fleets :))


Did that many months ago and received 40 Levis in retaliation, sinking all my Flags. All that investment in Tech and MC cards is pointless if traders are able to retaliate in this way.
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