RP- The Frigate Fleet

General chit-chat about anything in-game here.
In-game trade offers should be published here
Roleplaying is recommended (Write like as if your character is speaking)

Re: RP- The Frigate Fleet

Postby Meliva » Fri Apr 06, 2018 6:18 pm

The admiral smiles as he see's he got some scout ships. He immediately begins sailing toward the plume, with the scouts far ahead. After some time, the scouts report 2 badly damaged ships, neither of which seem able to sail. One flies the Spanish flag and is a sloop of war, the other a merchantmen but no flag to identify it and Is sinking. He orders the 1 one of the scout ships to rescue any survivors in the merchantmen and the other 2 scouts to be prepared to fire at any sign of aggression. The 2 other ships are not to allow any men to board, all men must board one ship, He also decides to send in two frigates to go in to help keep the scouts safe. The captain of one of the scout ship hails the sloop of war, having his men at the cannon ready to fire, the other scout doing the same on the other side, and asks them to identify themselves. A few survivors from the merchantmen shout they are pirates, and the captain orders the men to raise their hands, up and to not move, or they will be blown out of the water. He signals back that pirates were found.
I'm a meanie head! Beware my Meanness :arr
User avatar
Meliva
Community Administrator
 
Posts: 6608
Joined: Mon Apr 04, 2016 12:53 am

Re: RP- The Frigate Fleet

Postby Jack Teach » Fri Apr 06, 2018 7:10 pm

The two frigates sail into smoke, the commodore's in the back, the post captain's frigate in the front. Both have their starboard guns run out, primed and ready to fire, each gun crew's captain holding a slow match, whilst the port side guns are primed, but not run out. He turns to his 1st lieutenant.

Let me know when the rest of their fleet is spotted.
User avatar
Jack Teach
 
Posts: 3962
Joined: Fri Oct 20, 2017 7:18 pm

Re: RP- The Frigate Fleet

Postby DezNutz » Fri Apr 06, 2018 8:25 pm

The partially disabled sloop of war opens fire on the scout ships. The Spanish Flag drops from the mast and the Jolly Roger rises high into the sky. The Captain screams out

Fight them to the death!
I'm only here for Game Development and Forum Moderation.

If you see a forum rule violation, report the post.
User avatar
DezNutz
Players Dev Team Coordinator
 
Posts: 7074
Joined: Sat Oct 24, 2015 4:51 pm
Location: United States of America

Re: RP- The Frigate Fleet

Postby Meliva » Fri Apr 06, 2018 8:34 pm

Wouldn't the sloop be blasted to death before they could fire? I mean I imagine that, given the order they were given to fire upon any sudden movements, the sloops would fire the moment they see men move toward the cannons, they wouldn't wait long enough for them to load them, and fire them. I mean you could say they were loaded preemptively, but they still would need to light the fuses which would require you know, quite a bit of movement, compared to the sloops who were prepped to fire immediately. Not to mention the time it would take to drop a flag, and raise a new one. But for the sake of the story ill say its fair game. Besides would be a bit less fun if it was over like that honestly.


The sloops fire back, aiming for their cannons, disabling them. Several men toss nets onto the pirates, tying several down. They board the ship, and quickly begin cutting down the pirates, while some men grab and toss more nets, trying to capture as many prisoners as possible. The frigate sails closer, and it's men quickly prepare to join in the fight, though they doubt they need to.
I'm a meanie head! Beware my Meanness :arr
User avatar
Meliva
Community Administrator
 
Posts: 6608
Joined: Mon Apr 04, 2016 12:53 am

Re: RP- The Frigate Fleet

Postby Jack Teach » Fri Apr 06, 2018 8:43 pm

the frigates wait in standby, poised to fire broadsides on both sides on both ships

Where's that damn flag galleon?
User avatar
Jack Teach
 
Posts: 3962
Joined: Fri Oct 20, 2017 7:18 pm

Re: RP- The Frigate Fleet

Postby DezNutz » Fri Apr 06, 2018 8:55 pm

You are assuming that all guns are on the deck and all crew is visible.


The two large frigates outside of direct fire range begin firing a barrage of mortars which have been aimed in on the area, showering down explosive shells on the sloops and frigates.

The two escort frigates begin to move toward the area and turn broadside just inside of gun range and firing, unleashing two massive volleys onto the sloops and frigates. The two frigates quickly maneuver and circle about to fire from the opposite side.
I'm only here for Game Development and Forum Moderation.

If you see a forum rule violation, report the post.
User avatar
DezNutz
Players Dev Team Coordinator
 
Posts: 7074
Joined: Sat Oct 24, 2015 4:51 pm
Location: United States of America

Re: RP- The Frigate Fleet

Postby Jack Teach » Fri Apr 06, 2018 8:57 pm

no I do not. I heard it was possible to fire both broadsides in master and commander (the book). What happened to the pirates having only three ships?
User avatar
Jack Teach
 
Posts: 3962
Joined: Fri Oct 20, 2017 7:18 pm

Re: RP- The Frigate Fleet

Postby Meliva » Fri Apr 06, 2018 9:06 pm

Okay I admit dez that clears up the guns and cannons, but doesn't explain how you lowered the Spanish flag and raised the jolly roger without you know, getting blasted. But honestly, seeing as how that is more flavor text and not really impactful on the story, I find it fine. Besides it really is pretty neat seeing that honestly.


The admiral takes note to where he believes the mortar shots are coming from. He sends a signal to the rear fleet to circle round quickly and hit them hard. He orders his forward ships to engage the enemy frigates nearby, and for his scouts to take one prisoner, preferably a officer, and to try to bunker down and survive. Saving Civilians is a secondary task, but the primary is to keep at least one pirate alive if possible. He shouts to the commodore.

Well, didn't expect them to make it easy for us. But I love a good fight honestly. To battle everyone.
I'm a meanie head! Beware my Meanness :arr
User avatar
Meliva
Community Administrator
 
Posts: 6608
Joined: Mon Apr 04, 2016 12:53 am

Re: RP- The Frigate Fleet

Postby Meliva » Fri Apr 06, 2018 9:07 pm

sir Thomas tew wrote:
no I do not. I heard it was possible to fire both broadsides in master and commander (the book). What happened to the pirates having only three ships?



To be fair, I stated that, but that doesn't mean the info they got was 100% correct. I didn't think dez would play the part of the pirates, so I more or less decided, heck, less work for me, ill let him be the bad guy in this one. So, therefore, even I don't really know what all is coming and such. Which honestly makes it more fun for me to. :D
I'm a meanie head! Beware my Meanness :arr
User avatar
Meliva
Community Administrator
 
Posts: 6608
Joined: Mon Apr 04, 2016 12:53 am

Re: RP- The Frigate Fleet

Postby DezNutz » Fri Apr 06, 2018 9:23 pm

Okay I admit dez that clears up the guns and cannons, but doesn't explain how you lowered the Spanish flag and raised the jolly roger without you know, getting blasted. But honestly, seeing as how that is more flavor text and not really impactful on the story, I find it fine. Besides it really is pretty neat seeing that honestly.


Weighted pulley system, it would only need to be cut at the tie down point. The weight at the Spanish flag would fall bringing the flag with it and the hidden Jolly Roger would rise without any effort by the pirates.

To be honest I only intended on the sloop of war and the two frigates conduct battle. The two large frigates would only fire to even the odds or if ships got close, but would and will likely roll out once the mortar fire is over. You guys kept pushing more and more ships into the situation. A Pirate would just run against such odds. Had to make it worth fighting.
I'm only here for Game Development and Forum Moderation.

If you see a forum rule violation, report the post.
User avatar
DezNutz
Players Dev Team Coordinator
 
Posts: 7074
Joined: Sat Oct 24, 2015 4:51 pm
Location: United States of America

PreviousNext

Return to Tavern