Effect of Assassins

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Re: Effect of Assassins

Postby Shadowood » Fri Dec 29, 2017 10:58 pm

Test A- Merc agrees to cast 100 Bribe on me to verify Bribes
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Re: Effect of Assassins

Postby Shadowood » Fri Dec 29, 2017 11:00 pm

On a serious note... I would like an assassin card to be evenly distributed at 1/3. But that just me.
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Re: Effect of Assassins

Postby Haron » Fri Dec 29, 2017 11:01 pm

Shadowood wrote:On a serious note... I would like an assassin card to be evenly distributed at 1/3. But that just me.


Nope, not just you. I'd prefer that too, Shadowood ;-)
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Re: Effect of Assassins

Postby Shadowood » Fri Dec 29, 2017 11:04 pm

But now we must consider Iron Golems too if we are to consider Assassins. Merc has cast so many on me trying to waste counter curses I am prepared to share my findings on their percentages too. It’s pretty amazing.
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Re: Effect of Assassins

Postby Dmanwuzhere » Fri Dec 29, 2017 11:05 pm

Haron wrote:
Captain Jack wrote:The card does not mention specific rates for each officer. It mentions randomly. We use different rates for every type of officer. The stats -as posted-
after 100+ uses seem to speak the truth.

My question is whether or not the card description is right to the point or not. We try to describe the functionality in the best way possible.

For the record, since you shared a bunch of stats and you could not keep them for yourselves, the rates are:
Around 50% Merchant
Around 30% Admiral
Around 20% Captain

So I guess Haron, you had your facts right. You could have kept it for yourself but yet you have chosen to publicly share your knowledge. I am just certifying it. I think the playerbase should point their thanks to you for the extra wisdom. Especially Assasins.


In my opinion, the description is not accurate. Mathematically speaking it may be so (there is a random element), but in every day speak, the card description should be understood as "...with equal probability". If you are at a lottery with one winning ticket and two not winning tickets, and you're told you will "get a random ticket", you definitely take that to mean that there will be 1/3 chance that you'll get the winning ticket, not that they will roll a D100 and give you the winning ticket only if the D100 turns up a 100 (1% probability). So in my opinion, this probability distribution should be printed on the card.

However, I think it would be even better if the probabilities were adjusted to be 1/3 for each officer type. Assassins are puny enough as it is. I consider reducing the Captain probability from 1/3 to 20% to be a bad nerfing of this card.

Question A: Does bribe give 1/3 chance for each officer type?

Question B: Is this probability distribution for assassins something that has always been like this, or has it been modified at some time? If so, why?


If you wish to change it then I expect every assassin cast in the history of the game to be rerolled. Trying to change the rules that have been in play for everyone else to suit your new interest in the card is funny and the act of a crybaby.
Cast your cards like everyone else has and be happy or dont.
But trying to bend the game to your will is asinine and the act of someone needing to buy stock in Kleenex :D :D :D
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Re: Effect of Assassins

Postby Haron » Fri Dec 29, 2017 11:07 pm

Dman: This is the help thread. Please refer to the "Union of Honor" for flaming or juvenile small talk.
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Re: Effect of Assassins

Postby Jack Teach » Fri Dec 29, 2017 11:11 pm

Shadowood wrote:But now we must consider Iron Golems too if we are to consider Assassins. Merc has cast so many on me trying to waste counter curses I am prepared to share my findings on their percentages too. It’s pretty amazing.

Why the hell would they give ship parts to their enemy?
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Re: Effect of Assassins

Postby Dmanwuzhere » Fri Dec 29, 2017 11:11 pm

Haron wrote:Dman: This is the help thread. Please refer to the "Union of Honor" for flaming or juvenile small talk.

Each of my posts reflect an opinion or the response to poopys or yours juvenile flaming so perhaps you need a new thread. :pc
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Re: Effect of Assassins

Postby Grimrock Litless » Sat Dec 30, 2017 3:43 pm

Ah, good old 2 siding arguments, I have been in many of them, both side thinks they are right, and no one is ever wrong. Don't believe me?

It is when you let yourself go and ask yourself, is your belief anymore right than the other? That's when you will become a better person.
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