Pirates and merchants role balance discussion

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Re: Opinion on unfairness between pirates and merchants role

Postby Bmw » Sun Jul 31, 2016 5:42 am

Guluere wrote:To be fair, its difficult for both roles, but to me, as a small merchant, its too easy for pirates to attack merchants, but hard for merchants to hit them back. That's my thought on the unfairness.

When your a small merchant and you get hit only occasionally because you stay quiet and you stay diligent and you attack back each time all you really need is a war fleet that people won't mess with
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Re: Opinion on unfairness between pirates and merchants role

Postby ChaIbaud » Sun Jul 31, 2016 6:54 am

Merchants have voodoo that helps only them but pirates, literal nation-pirates, have cards that cannot be used on them. Pirates make more enemies because of the nature of their work and make less in comparison with traders. One hit of 12 million is the most I've ever gotten factoring in repairs by myself while some merchants are pulling that in with a day's work. I know those are the ones who have been here a while, but it seems that pirate's even out at a certain point and merchants can keep getting bigger. Sure, pirates can make more ships but those are more targets for other pirates or enemies to want to take. Same with having some trade vessels. Once a merchant has become big enough, hitting them usually sustains more loss than gain for a pirate. I don't understand why Guluere is saying it's hard for merchants to hit back: you make a daily profit that, over a week, is more than most pirates get in raids within the week. You can't do raids everyday unless you have a ton of gold saved up, a ton of voodoo stored, or you're p2w. These are the makings of great pirates (besides the last one) and these are the ones who you are thinking of. They get in their hits and disappear, but others hit you, amass danger, suffer from voodoo, get hit, and still have to be conservative with resources so you don't blow them all and not be able to do anything for a while.

"That's my thought on the unfairness."
PM me any complaints (10M gold coin wire fee is mandatory).
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Re: Opinion on unfairness between pirates and merchants role

Postby Malachi Constant » Sun Jul 31, 2016 5:38 pm

Guluere wrote:To be fair, its difficult for both roles, but to me, as a small merchant, its too easy for pirates to attack merchants, but hard for merchants to hit them back. That's my thought on the unfairness.


I am a small merchant as well. Piracy is simply a cost of doing business.

I sucked at Contra, could never get past the first few levels. I never expected Nintendo to alter the game for me. This thread almost seems like baiting and trying to rally to a cause that, personally, I don't think exist. The worst thing you can do is employ a "woe is me" strategy in forums.

As a merchant you have the luxury of stockpiling hostile voodoo and building a war chest. This gives you a large advantage of pirates in my opinion.

My suggestion would be to stop trying to fight piracy in forums, chalk it up as a cost of doing business, prepare to defend yourself, choose your battles, and know when to drop your coin purse and punch someone in the mouth.
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Re: Opinion on unfairness between pirates and merchants role

Postby Grimrock Litless » Thu Jan 19, 2017 12:12 pm

Revive my post! Revive!
"Got ya."
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Re: Opinion on unfairness between pirates and merchants role

Postby Maha » Thu Jan 19, 2017 12:33 pm

Grimrock Litless in this thread wrote:
Maha wrote:since the topic starter seems to have no problem with going off topic in this thread, i feel free to add my 2 bits.
Wolfie wrote:I just want equally possibility for merchants to defend against someone with 10 ships and voodoo chest.

Equal opportunity you have, but that requires choices you don't want to make! you could decide to become a 10 ship pirate and you have that opportunity, but that is not what you want. you want either unequal opportunity where merchants can both make profit through trade and fight pirates on their terms OR you want pirates to fight on your terms by forcing them to have more fleets etc.

in this game not all have the same goals or what brings the most satisfaction. prey and predators have a different outlook on survival; prey survive by rapid multiplication and living in herds while predators in general reproduce at a far slower pace and are more solitary or in small packs. Prey will never be able to fight predators. prey can only defend themselves up to a certain level (hooves vs claws, molars vs teeth)

prey feed of the land and predators feed of the prey.

in this game the merchants are the prey; like it or not. in the game the merchants can (unlike the prey) fight back with the same weapons as the pirates (predators) have. But like the prey, they cannot feed (make profit) from attacking pirates. Merchants make profit by trading. Pirates are the predators in my analogy, they feed (make profit) on the prey.

unlike the animal world, we can in this game change roles. if someone does not want to be preyed upon he or she can stop being prey! therefore it doesn't make sense to me to like being prey and at the same time complaining that you're being preyed upon.


If predators have great claws, the preys need great shell.

Also, ever heard of the born hunter?

That would be what I am trying to say.

prey with shall are the slow breeders :) to use the analogy. you can opt to be a strong merchant, using only a few warfleets to trade with.

never heard of 'the born hunter' :) feel free to explain
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Re: Opinion on unfairness between pirates and merchants role

Postby Grimrock Litless » Thu Jan 19, 2017 12:37 pm

Oh wait, I couldn't find the story of the born hunter.
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Re: Pirates and merchants role balance discussion

Postby Donald Trump » Thu Jan 19, 2017 12:52 pm

This post is beating a dead horse. Who cares? Either side says the other is the one crying.

Only thing these arguments spark is the ashes on a someone's ship.
Just repeat after me: "Czar Ivan did not help me win the elections."
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Re: Pirates and merchants role balance discussion

Postby Grimrock Litless » Thu Jan 19, 2017 12:56 pm

DoS wrote:This post is beating a dead horse. Who cares? Either side says the other is the one crying.


Its good to talk about this, so both may understand each other better, but most people would start aguements.
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Re: Pirates and merchants role balance discussion

Postby Psychodad » Fri Jan 20, 2017 1:14 pm

Discussing the Irish problem.

Shaking hands with the unemployed.

Pirates vs Merchants.

Fapping.
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Re: Pirates and merchants role balance discussion

Postby PhoenixKnight » Fri Jan 20, 2017 1:20 pm

Traders are the natural prey of pirates.
Pirates are the natural enemy of traders.
Pirates attack traders and traders fight back!
Some go home weeping and others celebrate with a flask!

Exception is when a trader hires a pirate to do his own dirty work.
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