[Implemented] Turns cost tweaks in Voodoo

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Re: Forthcoming Turns cost tweaks in Voodoo

Postby Stan Rogers » Mon May 04, 2015 8:07 pm

Most fleets I see lit up have already prepared for reduced turn Levi's. Some not but they will catch on quick.
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Re: Forthcoming Turns cost tweaks in Voodoo

Postby Most Lee Harmless » Mon May 04, 2015 8:14 pm

yep, also noted that prices on CL's is rising fast in the market...
-1 : Move to archive.
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Re: Forthcoming Turns cost tweaks in Voodoo

Postby Roberts » Mon May 04, 2015 8:15 pm

Danik wrote:yep, also noted that prices on CL's is rising fast in the market...


Yes , due to the last 5 auctions i managed to bid up : To a high price some of which i actually brought... Then cast on someone... They should go down to the war may be over...
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My Leader: No. God would have mercy. He won't.
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Re: Forthcoming Turns cost tweaks in Voodoo

Postby Francois le Clerc » Mon May 04, 2015 9:12 pm

Danik wrote:yep, also noted that prices on CL's is rising fast in the market...


I have around 33 lol was trying to find a secured person to desecure
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Re: Forthcoming Turns cost tweaks in Voodoo

Postby Captain Jack » Thu Jun 04, 2015 12:00 pm

Since Skirmish implementation now has a day, these changes also have a day. Therefore if you have any final suggestions/feedback, let us know.
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Re: Forthcoming Turns cost tweaks in Voodoo

Postby Captain Jack » Tue Jun 16, 2015 2:25 pm

Implemented
Images in curse cards will be updated shortly. Once this is done, an entry in the Changelog will be also created.
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Re: [Implemented] Turns cost tweaks in Voodoo

Postby Captain Jack » Tue Jun 16, 2015 2:37 pm

All updated. Some images might need refresh if you are getting the old value.
If you are still getting the old value, perhaps an updated failed, let us know by posting here.
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