Hideout HQ - Special Buildings - Gold Resource

Implemented suggestions or suggestions that refer to implemented suggestions can be found here.

Re: Hideout HQ - Special Buildings - Gold Resource

Postby Barnabas Sackett » Mon Jan 26, 2015 5:18 am

anyone? no cheers for the devs?
User avatar
Barnabas Sackett
 
Posts: 216
Joined: Fri Aug 29, 2014 5:45 am

Re: Hideout HQ - Special Buildings - Gold Resource

Postby Barnabas Sackett » Fri Jan 30, 2015 7:25 am

im still exited about the update!
User avatar
Barnabas Sackett
 
Posts: 216
Joined: Fri Aug 29, 2014 5:45 am

Re: Hideout HQ - Special Buildings - Gold Resource

Postby Grapefruit » Fri Jan 30, 2015 7:55 am

Cheers to the devs for the new max attribute button. It saves a lot of time.
I don't know, it seems to me if they ain't got you one way they got you another,
So what's the answer? that's what I keep asking myself, what's it all about?
Know what l mean?
Grapefruit
 
Posts: 261
Joined: Tue Nov 12, 2013 10:27 pm

Re: Hideout HQ - Special Buildings - Gold Resource

Postby Barnabas Sackett » Fri Jan 30, 2015 4:46 pm

oh yes, awesome update.
User avatar
Barnabas Sackett
 
Posts: 216
Joined: Fri Aug 29, 2014 5:45 am

Re: Hideout HQ - Special Buildings - Gold Resource

Postby Barnabas Sackett » Tue Feb 03, 2015 4:35 am

down time had to do with update right?
User avatar
Barnabas Sackett
 
Posts: 216
Joined: Fri Aug 29, 2014 5:45 am

Re: Hideout HQ - Special Buildings - Gold Resource

Postby Captain dungeness » Tue Feb 03, 2015 6:07 pm

Grapefruit wrote:Cheers to the devs for the new max attribute button. It saves a lot of time.

You dont even know how happy I was to see.the "max" button :D :D

Cant wait for this update when it finall arrives!
User avatar
Captain dungeness
 
Posts: 626
Joined: Mon Feb 28, 2011 3:43 am

Re: Hideout HQ - Special Buildings - Gold Resource

Postby Barnabas Sackett » Thu Feb 05, 2015 4:36 pm

that update extended the life of a lot of faithful clickers.
User avatar
Barnabas Sackett
 
Posts: 216
Joined: Fri Aug 29, 2014 5:45 am

Re: Hideout HQ - Special Buildings - Gold Resource

Postby Barnabas Sackett » Mon Feb 09, 2015 7:56 am

aka your mouse :D
User avatar
Barnabas Sackett
 
Posts: 216
Joined: Fri Aug 29, 2014 5:45 am

Re: Hideout HQ - Special Buildings - Gold Resource

Postby Captain Jack » Wed Feb 25, 2015 5:25 pm

Here are the descriptions again. I have updated the bank and the Goldsmith to your proposals (blind faith you see?). If you have more, let me know. We have now uploaded this to the game (but they can still be updated till the release - even after release).

Captain Jack wrote:We need some proofing (feel free to rewrite the text - keep the meaning among the same lines) for Hideout buildings. The best written ones, will be used in the feature.

Here are the initial scripts:

Mansion
This is where you live. The bigger your estate is, the more buildings you can add in your Hideout.

Each building or upgrade in your hideout fills up 1 field. Each level of the Mansion increases Hideout fields by 5.

Workshop
This is the home of various craftsmen and builders. The bigger it is, the faster they work. As a result, workshop reduces construction time of any building.

Private Marina
This is your own small private marina where you can dock your best ships. While they are docked here, no one will be able to see them but you. This is a perfect way to keep them protected as no one will be able to attack them in any way.

Bank
The bank allows you to undertake the role of a Banker. Though beware, bankers will need tremendous resources in time and financial assets to become sucessful.

Goldsmith
Beware, as to be a profitable Goldsmith, it will require an enormous investment of wealth.
User avatar
Captain Jack
Project Coordinator
 
Posts: 4042
Joined: Tue Feb 08, 2011 1:12 am
Location: Pania

Re: Hideout HQ - Special Buildings - Gold Resource

Postby Captain meow » Thu Feb 26, 2015 6:41 am

Captain Jack wrote:Here are the descriptions again. I have updated the bank and the Goldsmith to your proposals (blind faith you see?). If you have more, let me know. We have now uploaded this to the game (but they can still be updated till the release - even after release).

Captain Jack wrote:We need some proofing (feel free to rewrite the text - keep the meaning among the same lines) for Hideout buildings. The best written ones, will be used in the feature.

Here are the initial scripts:

Mansion
This is where you live. The bigger your estate is, the more buildings you can add in your Hideout.

Each building or upgrade in your hideout fills up 1 field. Each level of the Mansion increases Hideout fields by 5.

Workshop
This is the home of various craftsmen and builders. The bigger it is, the faster they work. As a result, workshop reduces construction time of any building.

Private Marina
This is your own small private marina where you can dock your best ships. While they are docked here, no one will be able to see them but you. This is a perfect way to keep them protected as no one will be able to attack them in any way.

Bank
The bank allows you to undertake the role of a Banker. Though beware, bankers will need tremendous resources in time and financial assets to become sucessful.

Goldsmith
Beware, as to be a profitable Goldsmith, it will require an enormous investment of wealth.

can we speed up this to the next update im needing this for my plans for world domination
User avatar
Captain meow
 
Posts: 385
Joined: Tue Oct 28, 2014 11:42 pm

PreviousNext

Return to Implemented