Religion

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Re: Religion

Postby Lil Lola » Mon Dec 06, 2021 5:31 pm

Hey I can’t help it if Cudeggs decided on an upgrade and it seemed to have gotten carried away lol
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Re: Religion

Postby Henry Avery » Mon Dec 06, 2021 5:34 pm

yeaaaahhhh...no. we don't need to bring religion into absolutely everything, and especially not a pirate game.
digna factis recipimus
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Re: Religion

Postby Lil Lola » Mon Dec 06, 2021 5:36 pm

I agree there Henry Avery lol
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Re: Religion

Postby Captain cudeggs » Mon Dec 06, 2021 5:37 pm

we should ad politics too :)
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Re: Religion

Postby Meliva » Mon Dec 06, 2021 5:39 pm

honestly religion is too divisive a subject. Plus again, seems pointless at the moment to introduce a third group for players to sort themselves into, when nations and guilds could still be further improved.

I will say that it's a shame in a way. I could make my own 10 commandments.

1-Stay off mel's lawn. It's unholy land. Only hag's and cat's allowed.
2-10 would just be other random crap I can think of :D
I'm a meanie head! Beware my Meanness :arr
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Re: Religion

Postby Henry Avery » Mon Dec 06, 2021 5:39 pm

the only way i could see this working is as a hideout building that when your sailors are in the same port as your hideout, they can go to your church and confess their sins and make donations to "save their souls." the church then, dependent on level, will give you a small amount of money from these donations.
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Re: Religion

Postby Lil Lola » Mon Dec 06, 2021 5:45 pm

Alms for the poor ass sailor?
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Re: Religion

Postby Henry Avery » Mon Dec 06, 2021 5:48 pm

pretty much, capitalizing on their fear of hell :)
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Re: Religion

Postby Captain cudeggs » Mon Dec 06, 2021 5:49 pm

LEts all RAid CudegGs
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Re: Religion

Postby Lil Lola » Mon Dec 06, 2021 5:52 pm

Henry Avery wrote:pretty much, capitalizing on their fear of hell :)


:D :D :D :D we can call the church Fire and Brimstone then. Can we also have crusades instead of raids???
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