by PFH » Fri Jun 30, 2017 1:43 am
Treasure fleets would have a chance to have an artifact on board with them or looking for buried treasure would give you a chance to find an artifact. Also, ship-wreaking would add a chance to find artifacts as well.
Voodoo packs will have 2 artifacts if you own enough space for the 2. (this is under change possibly)
Up to 2 artifacts can be echoed with a legendary voodoo card (unless said otherwise.)
Examples of artifacts:
Ancient Manuscript: Can be echoed with legendary voodoo to enhance the amount of time in an X factor variable in a legendary voodoo card. Cannot be assigned with ship.
Mayan Calendar: Can be echoed with legendary voodoo involving a duration exceeding 12 hours. and can increase duration of the card by 12+ hours. Cannot be assigned to target ship
Blooded Angel Wing: can be echoed with legendary voodoo involving an effect that changes ship/fleet speeds (instant is counted.) This will either increase the speed or decrease speed (choice.) can be assigned with ship to increase speed of ship by 15% and probability of evading ship shots by 10% each shot.
Mermaid's Tear: can be echoed with legendary voodoo involving crew morality and crew count and can increase crew number on a ship. Can be assigned with ship to increase crew capacity by 50 and crew count by 50. This increases speed of ship by 5% per identical artifact of this kind and increases probability to hit by 5% each shot.
Gerutha's Tablet: can be echoed with legendary voodoo involving the increasing of influence and adds 50% of the influence being added. ex: legendary voodoo increases influence by 100,000. Added echoed artifact and that number is now 150,000. Can be assigned with ship and each nation NPC target defeated by this ship adds 1 more loyalty point. Max of 2 of this artifact on board ship.
Eris' Scroll: can be echoed with legendary voodoo involving the decreasing of population and can further decrease them by subtracted 50% of the population being taken away. Ex: legendary voodoo kills 1,000,000 people. echoed artifact now takes 500,000 more people. Can be assigned with ship to decrease win chances against other fleets.
Cronus' Sundial: can be echoed with legendary voodoo involving the changes in turn counts or turn storage and can increase the value being given or taken away. Cannot be assigned with ship
Poseidon's Scale: can be echoed with legendary voodoo involving changes in the sea and ships on the sea floor. This can increase chances of finding shipwrecks or amplify the chance of getting a better, more powerful ship in a legendary tidal wave-like card. Can be combined with ship to increase chances of finding a rarer ship (Brig of War and higher) by 15% while shipwrecking.
Spriggan's Bark: can be echoed with legendary voodoo involving plantations, cotton, wood, and tobacco to increase production and demand of these materials. Can be assigned with ship to increase ship ability to turn and avoid hits by 5% and hull health points by 50.
Hephaestus' Hammer: can be echoed with legendary voodoo involving the changes in a ship's level, ship's attributes, and tools and can increase or decrease the values. Can be assigned with a ship to add an attribute to the ship. 10 of these artifacts can be molded to increase the level of target ship by 1.
Plutus' Golden Apple: can be echoed with legendary voodoo involving changes in gold treasury, bank, or buried treasure and can increase or decrease these values. Can be assigned with ship to increase the gold bar sales by +100 gold coins per bar sold.
Erebus' Cloak: can be echoed legendary voodoo involving undercover and hidden identities by never showing the cast at all, making it completely hidden. Can be added to ship to hide the identity of fleet number, player ID, and amount of fame and gold taken from attacked player. Max of 1 per ship/fleet.
Golem's Soul Stone: can be echoed with legendary voodoo involving changes in ship building supplies in a warehouse or in ships and can increase or decrease these values. Increases cargo capacity by 40 and ship material sales by +1 gold coins. (wood, cotton, iron, tools. Not gold.)
Blackbeard's Saber: can be echoed with legendary voodoo involving the change in plunder and skirmish attack rolls (effects that are like bless.) and can stack on top of other attack roll increases. Increases attack roll of assigned ship by 10%.
Hawkin's Flag: can be echoed with legendary voodoo involving changes in fame, such as fame gains from upkeep, plunders, and skirmishes and can gain 45% for fame from these actions. Also can be added with ships to increase fame gain by an additional 15% per artifact on ship from battle win.
Zues' Lightning Bolt: can be echoed with legendary voodoo involving the damaging of target ship/fleet and multiplies damage by 1.5X. Xan be assigned with ship to deal 100 damage per round to enemy ship.
These artifacts would be stored in a selected warehouse, bank, or vault.
Every 10 levels of a warehouse allows for 1 artifact to be stored. To avoid tampering of the artifacts from voodoo, you can build an artifact vault in your hideout or store them in your personal bank.
Only 1 warehouse can hold artifacts. Must equip artifacts at same port as the selected warehouse. Warehouse must be in the same location as your hideout.
Level 1 bank stores 20 artifacts, level 3 bank holds 35 artifacts, sequence continues with every 2 levels.
Level 1 artifact vault holds 50 artifacts and adds 10 more spaces every level (up to level 20.)
You can sell artifacts on the artifacts market for gold or credits. You can also tell them to your nation for a price offered by the council. 70% of the sale goes to the nation treasury and 30% is distributed to the council members. You can only sell the artifacts to a nation for gold only.
Nation treasuries can hold up to 450 artifacts. Dukes get separate personal vaults with 30 storage, governors get 45 storage, and kings get 60 storage. These vaults are emptied into a suitable warehouse or are trashed if warehouse can store them when you lose your position.
What are your guys' thoughts on this addition to this thread?
I want the artifacts to be with ships and legendary cards.
Only 4 ships can be assigned artifacts and this many:
Large Merchant Man: 1
Ship of the Line: 2
Man of War: 3
Flagship: 4
When fleet loses to another fleet with an artifact(s), loser loses his artifact(s) to the enemy. If fleet with an artifact loses to a fleet without an artifact, then winning fleet has a 55% chance to win random artifact from enemy losing fleet.
Last edited by
PFH on Sat Jul 01, 2017 3:12 pm, edited 2 times in total.
Evil Teddy Bear