Meliva wrote:Maybe a pirate perk where if they use smaller faster ships they get a sort of surprise round on the defenders? Where the first round the defending ships take no actions.
And perhaps additional perks that can further boost this surprise round. Maybe a tech that boosts damage done during this round, or a chance for a critical blow.
Edit-this plays into pirates using surprise attacks by flying a fake flag, and would possibly enable smaller ships to battle larger ones.