Tedious Things

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Re: Tedious Things

Postby Padrevaters » Tue Aug 20, 2019 5:32 am

Msg acknowledged. Hope the same standards continue in all posts.
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Re: Tedious Things

Postby Lachlan » Wed Aug 21, 2019 11:27 am

DezNutz wrote:The only part of this suggestion that I think is worthwhile is the "Mass Travel". As suggested, I disagree on a part. Below is what I think would work.

When selecting a new destination for a fleet, a player should be able to checkbox any fleet that is not currently traveling between ports and is not in an active trade route, to also send to that destination.

+1
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Re: Tedious Things

Postby Cdv » Wed Aug 21, 2019 11:57 am

Mass Upgrade +
"...I expected the tail to be at the end of each of the ships in fleets listed, but this wasn't the case."
I agree with Grim on this. Instead of being in the same order as in the fleet, the ships are shown in a somewhat random way. This makes it difficult to know which are the tail ships that need upgrading. Once upgraded with mass upgrade, I still have to go through the fleet list one by one to make sure I have done them all.

As for Grim's suggested solution, I don't know how this would work since not all ships are built the same way now(think ship traits).

Mass Travel
A useful suggestion. I expect that fleets in a trade route would finish their route first before joining the other fleets in the new destination.

Quick Cast
I think this still works.

Quick Fleeting
This has been suggested before. Made a bit trickier with ship traits.

Quick De-fleet
+1 though not all will agree. It has to be paired with a mass Quick Fleeting to be really effective.

Repeat Route
Interesting and useful suggestion. +1

Quick Attack
If you want to be taken seriously Grimrock, I suggest you separate the real suggestions from the silly ones. Make another thread for your humorous suggestions so that your whole post does not get disregarded.
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Re: Tedious Things

Postby Grimrock Litless » Wed Aug 21, 2019 4:28 pm

Cdv wrote:Mass Upgrade +
"...I expected the tail to be at the end of each of the ships in fleets listed, but this wasn't the case."
I agree with Grim on this. Instead of being in the same order as in the fleet, the ships are shown in a somewhat random way. This makes it difficult to know which are the tail ships that need upgrading. Once upgraded with mass upgrade, I still have to go through the fleet list one by one to make sure I have done them all.

As for Grim's suggested solution, I don't know how this would work since not all ships are built the same way now(think ship traits).

Mass Travel
A useful suggestion. I expect that fleets in a trade route would finish their route first before joining the other fleets in the new destination.

Quick Cast
I think this still works.

Quick Fleeting
This has been suggested before. Made a bit trickier with ship traits.

Quick De-fleet
+1 though not all will agree. It has to be paired with a mass Quick Fleeting to be really effective.

Repeat Route
Interesting and useful suggestion. +1

Quick Attack
If you want to be taken seriously Grimrock, I suggest you separate the real suggestions from the silly ones. Make another thread for your humorous suggestions so that your whole post does not get disregarded.


Mass Upgrade used to have a bug where it only showed 1000 ships, fleets that was outside of that range doesn't show. I reported it and have it fixed and the tail stopped showing at the bottom of the fleet after that, asking CJ why that happens and he didn't really tell me much.

Repeat Route and Quick Attack was added in a while after the others, they are less priority of need than the others, and while attacks are easier and quicker, but it's a repeating action, so I added it in.
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Re: Tedious Things

Postby PFH » Wed Aug 21, 2019 4:37 pm

You can already attack quickly. Ive seen feniks hit a fleet like 3 times in a single second. I dont believe its necessary.
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Re: Tedious Things

Postby Grimrock Litless » Thu Aug 22, 2019 4:56 pm

A few more things

When managing fleets to re-activate paused fleet from attacks. You check box all and activate, it always jump back to page 1, not a big deal, but it's annoying if you forgot which page you were on. When you want to edit many fleets, you have to do this multiple time because each page only have like 20 fleets showing.

When creating trade route, you can create for multiple fleet, but no way to check mark all, forcing you scroll and check each one by one (If you have many fleet you want to set on a route), and it's pretty blinding if you have as bad of eye sight as me.

No way to just move to the next port over without having to clicking on the map first, and port and click move to. Which makes managing fleets and some other stuff annoying. (Unless there is a way I don't know)
A drop down box to select the next port same page (Goroum court to Regis court) would be useful.
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Re: Tedious Things

Postby Psychodad » Thu Aug 22, 2019 9:35 pm

How about mass firings of crew for a fleet or series of fleets? Idea being I want to slow the fleet down and not cast control the skies.

Currently, I have to go to each ship and manually fire/reduce crew to level that keeps my fleet speed to where I want it.
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Re: Tedious Things

Postby Grimrock Litless » Fri Aug 23, 2019 5:06 am

Psychodad wrote:How about mass firings of crew for a fleet or series of fleets? Idea being I want to slow the fleet down and not cast control the skies.

Currently, I have to go to each ship and manually fire/reduce crew to level that keeps my fleet speed to where I want it.


Yeah, this is also something nice and useful to have.
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Re: Tedious Things

Postby Grimrock Litless » Sun Nov 10, 2019 7:17 am

Honk Honk, Beep Beep. Bump
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Re: Tedious Things

Postby ChaIbaud » Mon Nov 11, 2019 10:47 pm

typical guluere crying for no reason. just accept that the game is so much easier to navigate and less tedious than it was 3 years ago and be happy
PM me any complaints (10M gold coin wire fee is mandatory).
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