Stan Rogers wrote:Plants and workshops are a necessary function of the game and I like the concept.
I think my problem is trying to ensure I had raw materials to work with to earn a wage.
My intent was never to be a plant owner for the sake of looking for a new career path but rather, one of necessity if resources run low.
With the huge expense of trying to develop even one plantation, I find myself now in over my head trying to develop eight of them.
Perhaps I should concentrate on one until I get the right building ratios figured out and the effects of pop and acreage changes.
I can't quit now though for fear of losing 7 other plants and literally hundreds of millions of GC invested. I need some way to get in and out of the plantation market and concentrate on any one particular resource without losing my investment in other resources.
I could be wrong on this, but I was under the impression if you have done development, you don't lose it even if you close the plantation. You may lose stars, but the improvements you made should still exist.
Otherwise all it would take is someone to high ball all the bids and you could wipe a players investment just by bidding high and taking the acres when they renew.