Guild Storehouses

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Guild Storehouses

Postby Big Brother » Mon Jul 08, 2013 1:27 am

As we all know, having new players in a guild, the only way for a new player to get decent ships is through commandeer voodoo. I propose that guilds should get a Warehouse/Storehouse to put supplies in for any circumstance that would require it. Pair this with the guild bank/tax thing, guilds could build a sizeable army if needed, or provide supplies to a new player.

I think that this could, possibly, get a little overpowered, so I thought a little about it, here are my ideas so far:

Each storehouse behaves as a warehouse, but can only be accessed by certain ranks in the guild.
When a player needs supplies, a player of appropriate rank submits a transfer to the needy player's own warehouse, and a person (perhaps the guildmaster
) of higher rank can approve the transfer.
Perhaps a max transfer of X number of resources should be enforced.
Perhaps a gold fee from the submitting person (the resource cost +1?)
Transfers could work both ways, from a player's warehouse to the guilds, vice-versa.
And the guild treasury could be used for the upgrading, and the fee could be put in the coffers of the guild.

Again, this is just a suggestion, but it would save some newer players time, voodoo, and possibly money.
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Re: Guild Storehouses

Postby Spastic » Mon Jul 08, 2013 8:08 am

i doubt this will get approved, but its not that bad of an idea. A suggestion made by Sir Henry Morgan awhile ago that produced a similar effect. Guild wharfs or something like that. Although that went the next step and provided players with ships.

i have 2 ideas/suggestions
- Resources should be loaned to new players giving them a few weeks to pay it back.
- Players that donate should get points. These points would be used to 'buy' resources from the guild warehouse. Guild points received would vary on the type of resource(s) donated e.g. tools:points - 2:1, wood:points - 3:1, rum:points - 4:1
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Re: Guild Storehouses

Postby Big Brother » Mon Jul 08, 2013 4:09 pm

Good suggestions, but one thing:
The players should have to pay a fee to the guild treasury for the cost of the material plus extra. This should take care of any losses.
I agree with the donate-point thing.

There is obviously room for improvement.
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