by Meliva » Fri Feb 02, 2018 12:49 am
I also thought it over, and while I don't have proper numbers quite yet, I do have a sort of baseline for it.
My idea is that common cards have a basic cost of 1X. what X is, will be decided based on the card.
Uncommon could be 2X. Meaning that at minimum it will always be twice what a common would cost.
And rare 5X. 5 times what a common would be.
I think all of them should require gold bars to work, so that we have a new gold bar sink. common can be 10, uncommon 20, and rare 50 for example. Certain cards can be specialized-Iron golem for example should not require any supplies but gold bars and turns to cast, as it seems pointless in sacrificing material on a card to gain material. Ill continue thinking on the numbers, but any help would be appreciated.
I'm a meanie head! Beware my Meanness