Role-Play- A Stay in St. Martin

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Re: Role-Play- A Stay in St. Martin

Postby Sebena » Tue Jan 23, 2018 5:08 am

On his way twoards the tavern Morgan sees zombie attacking women with a child in her arms.

I knew it they didn't think through consequences. I can't leave that women to die at least not because of that child.

Morgan pulls out Sulong and starts running twoards zombie chanting some wierd words they sound like something out of this world. In a second rapiér starts to gliw with heat piercing zombies head and causing zombie to turn into the ash.

Go take that child and run inside lock doors and windows these things will disapear soon.

Morgan notices change in the sky mumbling something

It didn't lasted long maybe there will be no consequences on the world itself but I need to check out consequences on that reckless girl and her sister will hear me.

Sudenly Morgan stops and look twoards the sea and he notices blockade.

This will be issue. If they decide to check ships entering ports they'll see todays shipment of gold bars on the fishing ship. I'll need to do something about it. But first I need to speak with those two.
“The reasonable man adapts himself to the world: the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man.”
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Re: Role-Play- A Stay in St. Martin

Postby Meliva » Tue Jan 23, 2018 5:20 am

The 2 sisters board the Penitent Thief with the rest of their crew waiting for them. James and his men along with Jack should have captured the unguarded English ships by now, so Ellen sends a message stating that when they are ready the Penitent thief along with the rest of the ships Jack and James have captured can blast through the blockade. Duke Gumi will be taking over the governor's position and will help in getting them to the king later. Until Jack gives the signal to attack the 2 sisters will wait on board their ship. Ellen is preparing by blessing all her crew while Ellen keeps an eye on the blockade.
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Re: Role-Play- A Stay in St. Martin

Postby Sebena » Tue Jan 23, 2018 6:16 am

can gumi become governor just like that when entire set up was made to show king despising gumi after choosing his own life over kings. I know that we said it will not be too realistic but governors were appointed by the king and had freedom as long as taxes were paid and people didn't complain too much. Previouse thibg about buying influence was buying people responsabile to letting king know about situation.
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Re: Role-Play- A Stay in St. Martin

Postby Meliva » Tue Jan 23, 2018 6:22 am

The king sent Gumi to St. Martin in the first place for a meeting that the king was supposed to handle but he sent Gumi instead because he knew Jack wanted revenge. So the governor would have no idea why Gumi is there in the first place-so Gumi can just say the king sent him in his place and to take over the port, Not to mention since Morgan threatened the governor and he is resigning, since Gumi is the highest ranking noble in the port it makes sense that when the governor see's him he would put him in charge until the king appoints a new governor.
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Re: Role-Play- A Stay in St. Martin

Postby Sebena » Tue Jan 23, 2018 6:28 am

Meliva wrote:
The king sent Gumi to St. Martin in the first place for a meeting that the king was supposed to handle but he sent Gumi instead because he knew Jack wanted revenge. So the governor would have no idea why Gumi is there in the first place-so Gumi can just say the king sent him in his place and to take over the port, Not to mention since Morgan threatened the governor and he is resigning, since Gumi is the highest ranking noble in the port it makes sense that when the governor see's him he would put him in charge until the king appoints a new governor.



Ok makes sense it was not really cleared to me but it makes sense and it opens few routes to take
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Re: Role-Play- A Stay in St. Martin

Postby Meliva » Tue Jan 23, 2018 6:34 am

To be fair, this story has been going on for a while, so there is a lot of story to take in and it can be quite easy to forget certain things. Its why I sometimes reread certain bits of the RP. I think once this RP is over I will start a fresh one completely unrelated to it.
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Re: Role-Play- A Stay in St. Martin

Postby Sebena » Tue Jan 23, 2018 6:44 am

that's fair point I guess writter inside me is stronger to the point where I can remember 90% stuff others and I wrote ;) but I am fairly good with improv and going with the flow ;)
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Re: Role-Play- A Stay in St. Martin

Postby Jack Teach » Tue Jan 23, 2018 12:15 pm

The last ship was taken, which happened to be a 64 gun frigate. Jack and his men board it, the sailors are ready, but Jack's last rowboat outnumber them. Jack comes over the side, his smallsword stabbing left and right, killing enemies wherever it strikes. The men follow suit, their cutlasses killing sailors as they jump over the side. After this the ships are now sailed near the rest of the fleet. Jack boards his flagship.
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Re: Role-Play- A Stay in St. Martin

Postby Sebena » Tue Jan 23, 2018 3:13 pm

Morgan enters tavern and greets Georgia and moves twoards his room.

I will need to speak with Emily and Ellen but first I need to think about solution to pervent catching of my smuggle ships even if they catch them I know that they will not snitch on me. If I am discoverd I might get wanted poster perventing me from going freely from port to port
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Re: Role-Play- A Stay in St. Martin

Postby Meliva » Tue Jan 23, 2018 10:48 pm

Georgia is somewhat suprised to see Morgan.

Sorry but the 2 of them are probably back on their ship by now, you might be able to catch them before they leave though, I think they plan to blast through the blockade, though im not positive on that. I am suprised your out and about though. The 2 of them sent a bunch of messages and flyers to all the locals to stay indoors today or they may end up dying.

A few of the locals drinking nod their heads. One even hands Morgan a piece of paper which simply reads to stay indoors today or risk being killed. He says in a slightly intoxicated voice.

Yeah they made a bunch of these flyers. Don't know what they planned to do today but they made it clear that it would be foolish to head outside.
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