William one eye wrote:If you do not have a MoW and want to start a blockade. Possible solutions
Steal one
Buy one
Find someone that has one, that is also willing to use it to help you start a blockade
You know who to call...
Another issue: I see the threat of a "traitor" is completely destructive for the attackers, but will hardly matter at all to the defenders. An attacker who adds a lot of single howker fleets right before the last battle, will ensure that the attackers cannot win (at least one of his fleets will probably meet, and lose, against a defender, who will then still be standing).
One more: I see a weird strategy for the defenders. Have, say, 20 good fleets, and add 100 crap fleets every hour (refill good fleets as they are lost). For an attacker to defeat this, he will need lots of good fleets. Using a similar setup, even with each crap fleet being better than the defenders crap, and every good attacker fleet better than a good defender fleet, will only cost the defenders 3-4 good fleets every battle, since the matchup is random, and the attackers need to match good vs good in order to defeat the good fleets. Random selection, combined with the victory condition of every defending fleet defeated, makes the strategy "use waves of single hawkers" too good, in my opinion.
All in all, I love the fact that this is being considered. Right now, however, it seems that the odds favor the defenders so much that I doubt anyone would be able to successfully conduct a blockade. I'm sure it's possible to make some tweaks and make it great, though!